Station XX-13608 · no signal
Ruseloo Test Server
Offline 85.21.240.23:28015 checked 19d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,608
- top 62%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Ruseloo Test Server?
Ruseloo Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Ruseloo Test Server?
No gather rate appears in the name of Ruseloo Test Server. At the game's default, groups can have up to 8 players. In build & creative mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Ruseloo Test Server?
No players are recorded on Ruseloo Test Server at this moment; it is offline, and the last sighting was 19 days 17 hours ago.
How does Ruseloo Test Server rank against other Rust servers?
The last seven days of player hours place Ruseloo Test Server at #13,608, in the top 62% of all ranked servers.
Server facts
How reliably does Ruseloo Test Server stay online?
Ruseloo Test Server is down at the moment; the last recorded contact was 19 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 9 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Ruseloo Test Server hosted?
A region is not published by Ruseloo Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.21.240.23:28015.
Which Rust version is Ruseloo Test Server running?
Ruseloo Test Server is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Ruseloo Test Server wipe, and on which days?
The rhythm of Ruseloo Test Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 19 days 17 hours.
Server tags
What do the server tags on Ruseloo Test Server mean?
These are the tags Ruseloo Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp67 (Max players): Slots: 67; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Ruseloo Test Server appear?
You will find Ruseloo Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Ruseloo Test Server?
Enter client.connect 85.21.240.23:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.