Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h162 48 h

Station XX-12559 · recording

Raddergewehr PvE (EU)

Online 85.190.162.198:10900 checked 7m ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,559
top 57%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12559 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
49/ 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
21/ 100
[PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average
21/ 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average
23/ 150
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 8 on average
8/ 100
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Raddergewehr PvE (EU)?

Generated by the game, the map on Raddergewehr PvE (EU) is procedural, size 3,500 with seed 6738. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Raddergewehr PvE (EU)?

You will find no gather rate in the name of Raddergewehr PvE (EU). Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Raddergewehr PvE (EU)?

0 of the 50 slots on Raddergewehr PvE (EU) are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Raddergewehr PvE (EU) rank against other Rust servers?

Over the last seven days, Raddergewehr PvE (EU) recorded enough player hours to reach #12,559 worldwide, placing it in the top 57% of all ranked servers.

Server details

How reliably does Raddergewehr PvE (EU) stay online?

As recorded now, Raddergewehr PvE (EU) is running. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Does Raddergewehr PvE (EU) hold a steady tick rate?

Across the last 48 hours it averaged 10 server fps, with a floor of 9. The world held up to 121,348 entities at its peak, buildings and deployables included. It reached a ceiling of 2,694 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Raddergewehr PvE (EU) run from?

The name of Raddergewehr PvE (EU) points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.190.162.198:10900.

Which Rust version is Raddergewehr PvE (EU) running?

Raddergewehr PvE (EU) is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Raddergewehr PvE (EU) run its wipes?

On record so far are too few of Raddergewehr PvE (EU)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 11 hours.

Lists and tags

What do the server tags on Raddergewehr PvE (EU) mean?

These are the tags Raddergewehr PvE (EU) publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Raddergewehr PvE (EU) appear?

You will find Raddergewehr PvE (EU) on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to Raddergewehr PvE (EU)?

You can connect by pressing F1 in Rust and typing client.connect 85.190.162.198:10900 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.