Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-15459 · no signal

1000X ELEPHANT EMİR

Offline 85.153.236.132:28015 checked 35d ago

1000x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,459
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15459 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AFTER WORK | x1000 groups of 8+ · 1000x · weekly · 5 on average
2/ 50
0/ 250
2/ 50
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
1/ 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average
0/ 90
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 1000X ELEPHANT EMİR?

1000X ELEPHANT EMİR uses a procedural map, which the game generates.

Which settings and rules apply on 1000X ELEPHANT EMİR?

Going by its name, 1000X ELEPHANT EMİR runs 1000x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on 1000X ELEPHANT EMİR?

A reading taken now finds 1000X ELEPHANT EMİR offline; the most recent activity was 35 days 9 hours ago.

How does 1000X ELEPHANT EMİR rank against other Rust servers?

Over the last seven days, 1000X ELEPHANT EMİR recorded enough player hours to reach #15,459 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does 1000X ELEPHANT EMİR stay online?

No contact with 1000X ELEPHANT EMİR right now, and the last recorded contact was 35 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is 1000X ELEPHANT EMİR hosted?

No region is published by 1000X ELEPHANT EMİR. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.153.236.132:28015.

What build of Rust does 1000X ELEPHANT EMİR use?

On Windows, 1000X ELEPHANT EMİR runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does 1000X ELEPHANT EMİR run its wipes?

Too few wipes of 1000X ELEPHANT EMİR are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 36 days 13 hours.

Lists and tags

What do the server tags on 1000X ELEPHANT EMİR mean?

These are the tags 1000X ELEPHANT EMİR publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 1000X ELEPHANT EMİR appear?

These Rust Server Trends lists include 1000X ELEPHANT EMİR: Rust servers above 10x gather rate and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Connecting

What steps get you onto 1000X ELEPHANT EMİR?

Enter client.connect 85.153.236.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.