Station XX-11732 · recording
Stilchi
Online 85.14.210.9:23100 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,732
- top 53%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Stilchi?
Stilchi runs a procedural map of size 4,000 with seed 1234567890, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Stilchi?
You will find no gather rate in the name of Stilchi. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Stilchi right now?
A reading taken now shows 0 players on Stilchi, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Stilchi rank against other Rust servers?
Over the last seven days, Stilchi recorded enough player hours to reach #11,732 worldwide, placing it in the top 53% of all ranked servers.
Operator and location
How reliably does Stilchi stay online?
Stilchi is up at the moment. Going by the uptime figure it reports, it restarted about 33 hours ago. It was up 96% of the time across the last 1 full day: 23 of 24 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
How well does Stilchi perform under load?
The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 89,948. Its highest memory use was 2,456 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Stilchi run from?
No region is published by Stilchi. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.14.210.9:23100.
What build of Rust does Stilchi use?
Stilchi is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Stilchi wipe, and on which days?
The rhythm of Stilchi cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 8 hours is how long the current world has been running.
Server tags
What do the server tags on Stilchi mean?
The game's server browser reads the tags Stilchi publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Stilchi appear?
You will find Stilchi on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Stilchi?
You can connect by pressing F1 in Rust and typing client.connect 85.14.210.9:23100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.