Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players43,388 Active3,068 Wipes · 3 h103 48 h

Station XX-16728 · no signal

[JP]TRS:RUST[PvE]

Offline 85.131.245.63:28015 checked 28d ago

moddedoxide
Connect
Players now
0/ 48
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,728
top 70%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16728 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 48 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 19 on average
23/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
2/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
6/ 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average
18/ 100
20/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [JP]TRS:RUST[PvE]?

Generated by the game, the map on [JP]TRS:RUST[PvE] is procedural, size 4,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [JP]TRS:RUST[PvE]?

The name of [JP]TRS:RUST[PvE] gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [JP]TRS:RUST[PvE] right now?

[JP]TRS:RUST[PvE] is not responding at this moment and is offline, last seen 28 days 5 hours ago.

How does [JP]TRS:RUST[PvE] rank against other Rust servers?

Over the last seven days, [JP]TRS:RUST[PvE] recorded enough player hours to reach #16,728 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does [JP]TRS:RUST[PvE] stay online?

As recorded now, [JP]TRS:RUST[PvE] is not reachable, the last contact having been 28 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [JP]TRS:RUST[PvE] hosted?

No region tag comes from [JP]TRS:RUST[PvE], though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.131.245.63:28015 is the address it uses.

Which Rust version is [JP]TRS:RUST[PvE] running?

Rust network protocol 2633 and build 162929 on Linux is what [JP]TRS:RUST[PvE] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does [JP]TRS:RUST[PvE] run its wipes?

On record so far are too few of [JP]TRS:RUST[PvE]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 21 hours.

Server tags

What do the server tags on [JP]TRS:RUST[PvE] mean?

The game's server browser reads the tags [JP]TRS:RUST[PvE] publishes: gmrust (Game mode): Survival in standard Rust; mp48 (Max players): Slots: 48; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [JP]TRS:RUST[PvE] appear?

The Rust Server Trends lists that take in [JP]TRS:RUST[PvE] are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [JP]TRS:RUST[PvE]?

Enter client.connect 85.131.245.63:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp48
Max players Slots: 48.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.