Station EA-838 · recording
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
Online EA 202.189.22.6:12333 checked 6m ago
- Players now
- 16/ 100
- 16% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 12
- peak 23
- Rank
- #838
- top 4% · #71 in EA
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 16of 100 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −17into Wed 22:00 UTC
- Peak · 48 h
- 23most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?
The procedural map on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 is size 3,900 with seed 349493, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?
The name of [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 gives no gather rate. It gives no group limit in its listing. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?
16 of the 100 slots on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 are filled right now. Across seven days this server recorded an average of 12 players and a peak of 23. The last 48 hours show their highest activity at 17:00 UTC, averaging 23 players.
How does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 rank against other Rust servers?
The last seven days of player hours place [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 at #838, in the top 4% of all ranked servers and #71 in Asia.
Server details
How reliably does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 stay online?
As recorded now, [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 is running. Its reported uptime points to a restart about 20 hours ago. 143 of 144 hours in the last 6 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 hold a steady tick rate?
Its average server fps over the last 48 hours was 50, and it never dropped below 8. The world held up to 407,095 entities at its peak, buildings and deployables included. Its highest memory use was 5,630 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 run from?
With its EA tag, [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 202.189.22.6:12333.
Which Rust version is [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 running?
Rust network protocol 2635 on Windows is what [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 run its wipes?
On record so far are too few of [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 21 hours.
Tags
What do the server tags on [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 mean?
The game's server browser reads the tags [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; biweekly (Biweekly): A wipe comes every second week; pve (PvE): The danger comes from the world, not from other players; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 appear?
The Rust Server Trends lists that take in [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
How to join
What steps get you onto [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新?
To join, enter client.connect 202.189.22.6:12333 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
