Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station EU-11131 · no signal

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline EU 85.127.97.37:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#11,131
top 50% · #2342 in EU
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-11131 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 13:28 UTC2d ago M0.0rising 1 – running 0
Wed 21 Oct, 17:48 UTC7d ago M0.0falling 0 – – 4.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
15/ 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average
0/ 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 103 on average
61/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 61 on average
40/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
73/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

You will find no gather rate in the name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis. The group limit is 8 players, the game's default. combat training is the game mode, practice for aim and PvP, loot given out. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

A reading taken now finds [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis offline; the most recent activity was 2 days 3 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

The last seven days of player hours place [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis at #11,131, in the top 50% of all ranked servers and #2,342 in Europe.

Server details

How reliably does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis stay online?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is down at the moment; the last recorded contact was 2 days 3 hours ago. Of the 144 hours in the last 6 full days, it was up for 6, or 4% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis hosted?

With its EU tag, [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.127.97.37:28015.

Which Rust version is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis running?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis run its wipes?

The rhythm of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis mean?

These are the tags [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis appear?

The Rust Server Trends lists that take in [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

You can connect by pressing F1 in Rust and typing client.connect 85.127.97.37:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.