Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station EU-14010 · no signal

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline EU 85.127.96.147:28015 checked 14d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,010
top 65% · #2474 in EU
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-14010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 16:54 UTC14d ago M0.0rising 1 – running 0
Sat 10 Oct, 00:20 UTC19d ago M0.0steady 0 – 4.7 days 0
Wed 7 Oct, 22:10 UTC21d ago M0.0rising 1 – 2.1 days 0
Tue 6 Oct, 20:24 UTC22d ago M0.0rising 1 – 1.1 days 0
Thu 1 Oct, 10:23 UTC27d ago M0.0steady 1 – 5.4 days 1
Wed 30 Sep, 23:50 UTC28d ago M0.0rising 1 – 0.4 days 0
Thu 24 Sep, 10:00 UTC34d ago M0.0rising 1 – 6.6 days 0
Tue 22 Sep, 20:51 UTC36d ago M0.0steady 1 – 1.5 days 1
Mon 21 Sep, 17:08 UTC37d ago M0.0steady 1 – 1.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
5/ 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average
0/ 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average
96/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average
70/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
31/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

No gather rate appears in the name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis. Groups hold up to 8 players, which is the default for the game. combat training is the game mode, loot is handed out for aim and PvP practice. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis right now?

No players are recorded on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis at this moment; it is offline, and the last sighting was 14 days 12 hours ago.

How does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is #2,474 in Europe and #14,010 worldwide on the past week's player hours, within the top 65% of ranked servers.

Server facts

How reliably does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis stay online?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is down at the moment; the last recorded contact was 14 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis hosted?

In Europe [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.127.96.147:28015 is the address it uses.

What build of Rust does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis use?

Rust network protocol 2634 and build 166427 on Windows is what [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis wipe, and on which days?

There is no next wipe to predict at [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis mean?

These are the tags [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166427 (Build): It runs game build 166427; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis appear?

You will find [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

To join, enter client.connect 85.127.96.147:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166427
Build It runs game build 166427.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.