Station XX-12906 · no signal
Aktive Sterbehilfe Build and Raid
Offline 84.170.171.137:28015 checked 14d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,906
- top 60%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 20:59 UTC28d ago | M0.0■steady | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Aktive Sterbehilfe Build and Raid?
The procedural map on Aktive Sterbehilfe Build and Raid is size 2,800 with seed 1675176108, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Aktive Sterbehilfe Build and Raid?
The name of Aktive Sterbehilfe Build and Raid gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Aktive Sterbehilfe Build and Raid right now?
No players are recorded on Aktive Sterbehilfe Build and Raid at this moment; it is offline, and the last sighting was 14 days 20 hours ago.
How does Aktive Sterbehilfe Build and Raid rank against other Rust servers?
Over the last seven days, Aktive Sterbehilfe Build and Raid recorded enough player hours to reach #12,906 worldwide, placing it in the top 60% of all ranked servers.
Operator and location
How reliably does Aktive Sterbehilfe Build and Raid stay online?
As recorded now, Aktive Sterbehilfe Build and Raid is not reachable, the last contact having been 14 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Aktive Sterbehilfe Build and Raid hosted?
No region is published by Aktive Sterbehilfe Build and Raid. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 84.170.171.137:28015.
Which Rust version is Aktive Sterbehilfe Build and Raid running?
Aktive Sterbehilfe Build and Raid is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Aktive Sterbehilfe Build and Raid?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Aktive Sterbehilfe Build and Raid wipe, and on which days?
On record so far are too few of Aktive Sterbehilfe Build and Raid's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 1 hours.
Tags
What do the server tags on Aktive Sterbehilfe Build and Raid mean?
Tags published by Aktive Sterbehilfe Build and Raid and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Aktive Sterbehilfe Build and Raid appear?
These Rust Server Trends lists include Aktive Sterbehilfe Build and Raid: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Aktive Sterbehilfe Build and Raid?
Enter client.connect 84.170.171.137:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.