Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station XX-15344 · recording

Private Rust Test

Online 84.132.134.17:28015 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
79d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
441/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
258/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 166 on average
114/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
160/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 128 on average
59/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
91/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Rust Test?

The map on Private Rust Test is procedural, produced by the game.

Which settings and rules apply on Private Rust Test?

No gather rate appears in the name of Private Rust Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Private Rust Test right now?

A reading taken now shows 0 players on Private Rust Test, which has 5 slots. Averaged across the last seven days, the population was 0 players.

How does Private Rust Test rank against other Rust servers?

The last seven days of player hours place Private Rust Test at #15,344, in the top 69% of all ranked servers.

Operator and location

How reliably does Private Rust Test stay online?

As recorded now, Private Rust Test is running. Of the 120 hours in the last 5 full days, it was up for 119, or 99% of the time. 23 October 2026 is when Rust Server Trends first recorded it.

Which region does Private Rust Test run from?

Nothing about a region comes from Private Rust Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.132.134.17:28015.

Which Rust version is Private Rust Test running?

Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Private Rust Test run its wipes?

From the force wipe the next wipe of Private Rust Test is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 79 days 18 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Private Rust Test mean?

The game's server browser reads the tags Private Rust Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Private Rust Test appear?

You will find Private Rust Test on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Private Rust Test?

Enter client.connect 84.132.134.17:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs160556
Build Game build: 160556.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.