Station XX-15193 · recording
[ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu
Online 84.13.141.108:28015 checked 5m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,193
- top 68%
- Last wipe
- 2d ago
- weekly schedule
- Next wipe
- 4d 14h
- Mon 2 Nov, 13:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #613 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 13:33 UTC, in 4d 14h. Its weekly schedule tag · low confidence
- usual gap
- 3.4 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 4d 14hMon 2 Nov, 13:33 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 11d 14hMon 9 Nov, 13:33 UTC
- 18d 14hMon 16 Nov, 13:33 UTC
- 25d 14hMon 23 Nov, 13:33 UTC
- 32d 14hMon 30 Nov, 13:33 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 39d 14hMon 7 Dec, 13:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 13:33 UTC2d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 19 Oct, 13:31 UTC9d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Thu 15 Oct, 13:32 UTC13d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Mon 12 Oct, 13:31 UTC16d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 8 Oct, 13:32 UTC20d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Mon 5 Oct, 13:31 UTC23d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 1 Oct, 17:58 UTC FW27d ago | M0.0▲rising | 1 | halved by day 1 | 3.8 days | 0 | |
| Mon 28 Sep, 18:11 UTC30d ago | M0.7▲rising | 5 | halved by day 1 | 3 days | 0 | |
| Sun 27 Sep, 20:56 UTC31d ago | M0.7▲rising | 5 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu?
The procedural map on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu is size 2,650 with seed 66666666, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu?
Going by its name, [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu runs 2x gather. You can have up to 4 players in a group (quad). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu right now?
0 of the 100 slots on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu rank against other Rust servers?
The last seven days of player hours place [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu at #15,193, in the top 68% of all ranked servers. Within quad, it places #613.
Server details
How reliably does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu stay online?
As recorded now, [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu is running. Going by the uptime figure it reports, it restarted about 2 days 7 hours ago. It was up 79% of the time across the last 7 full days: 133 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu perform under load?
The 48-hour average is 193 server fps; 155 is the lowest observed. The world held up to 41,268 entities at its peak, buildings and deployables included. Its highest memory use was 2,044 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu run from?
No region is published by [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 84.13.141.108:28015.
Which Rust version is [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu running?
On Linux, [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu runs Rust network protocol 2635 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu wipe, and on which days?
The prediction is taken from its tag, since [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu has too few wipes on record to confirm the schedule. Monday 2 November at 13:33 UTC is when its next wipe is due. It has run its current world for 2 days 9 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu mean?
The game's server browser reads the tags [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; WA (West Asia): West Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu appear?
These Rust Server Trends lists include [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Connecting
What steps get you onto [ME] Oasis 2x | Quad | Shared BPs | Vanilla+ | Mon/Thu?
Enter client.connect 84.13.141.108:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.