Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players95,355 Active4,090 Wipes · 3 h150 48 h

Station US-86 · recording

WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED

Online NA · us1 162.222.16.156:28010 checked 14m ago

2x quad weekly wipes vanillamoddedoxide
Connect
Players now
171/ 200
86% full
Motion · 24 h
M2.1rising
+129 players on the day
7-day average
144
peak 673
Rank
#86
top 0.4% · #16 in NA
Last wipe
1d ago
weekly schedule
Next wipe
2d 22h
Fri 30 Oct, 17:56 UTC
Seismic record · station US-86 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
171of 200 slots
Motion · 24 h
M2.1rising+129 players
Sharpest hour
+256into Mon 18:00 UTC
Peak · 48 h
673most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
020040060080020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 17:57 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 17:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.4% of all ranked servers, top 0.9% in NA, and #7 of the quad servers (top 0.9%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 17:56 UTC, in 2d 22h. Every Monday at 17:57 and every Friday at 17:56 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
623players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 2d 22hFri 30 Oct, 17:56 UTC
  2. 5d 22hMon 2 Nov, 17:57 UTC
  3. 8d 23hThu 5 Nov, 19:00 UTCFW
  4. 9d 22hFri 6 Nov, 17:56 UTC
  5. 12d 22hMon 9 Nov, 17:57 UTC
  6. 16d 22hFri 13 Nov, 17:56 UTC
  7. 19d 22hMon 16 Nov, 17:57 UTC
  8. 23d 22hFri 20 Nov, 17:56 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 571, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 17:57 UTC1d ago – – – – running 69
Fri 23 Oct, 17:56 UTC4d ago M2.7rising 571 halved by day 1 3 days 43
Mon 19 Oct, 17:57 UTC8d ago M2.8rising 696 halved by day 1 4 days 38
Fri 16 Oct, 17:56 UTC11d ago M2.7rising 601 halved by day 1 3 days 57
Mon 12 Oct, 17:56 UTC15d ago M2.8rising 723 halved by day 1 4 days 83
Fri 9 Oct, 17:56 UTC18d ago M2.7rising 618 halved by day 1 3 days 70
Mon 5 Oct, 17:58 UTC22d ago M2.8rising 681 halved by day 1 4 days 50
Fri 2 Oct, 17:56 UTC25d ago M2.7rising 520 halved by day 1 3 days 48
Thu 1 Oct, 17:42 UTC FW26d ago M2.7rising 520 – 1 days 21
Mon 28 Sep, 17:57 UTC29d ago M2.8rising 745+12 queue halved by day 1 3 days 41

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
10/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
3/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 222 on average
233/ 250
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 124 on average
111/ 200
[US] Stevious 2x | Solo/Duo/Trio | 10/22 NA · trio · 2x · weekly · 93 on average
20/ 150
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 10 on average
16/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED?

The custom map on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED is size 4,000, and the published file downloads from this page.

Which settings and rules apply on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED?

2x gather is what WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED runs, judging by its name. You can have up to 4 players in a group (quad). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED right now?

171 of the 200 slots on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED are filled right now. The seven-day average is 144 players, with a peak of 673. The last 48 hours show their highest activity at 23:00 UTC, averaging 647 players.

How does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED rank against other Rust servers?

For player hours across the last seven days, WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED takes #86 overall and #16 in North America, inside the top 0.4% of all ranked servers. It sits at #7 among quad servers.

Server facts

How reliably does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED stay online?

As recorded now, WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED is running. Going by the uptime figure it reports, it restarted about 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. The world held up to 320,962 entities at its peak, buildings and deployables included. Its highest memory use was 16,932 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED hosted?

Its region code is us1, and WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED lists itself in North America with the NA tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 162.222.16.156:28010 is the address it uses.

What build of Rust does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED use?

Rust network protocol 2635 and build 168909 on Windows is what WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED?

On average, the busiest point of its recent wipes drew 623 players. The peak on the most recent wipe came 7 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED wipe, and on which days?

every Monday at 17:57 and every Friday at 17:56 UTC is how WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED wipes. Friday 30 October at 17:56 UTC is when its next wipe is due. The present world dates from 25 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED mean?

These are the tags WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): You'll see it listed with the region code us1; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED appear?

The Rust Server Trends lists that take in WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.

Which person or group runs WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED?

The same operator most likely runs WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED and the 80 other servers we track that also publish a warbandits.gg hostname.

How to join

How do you connect to WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED?

To join, enter client.connect 162.222.16.156:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://warbandits.gg/en is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^w,^v,NA,gmrust,cs168909,ts4,^o^z,rustmaps,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus1
Region code You'll see it listed with the region code us1.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.