Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players39,840 Active2,868 Wipes · 3 h129 48 h

Station US-87 · recording

WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED

Online NA · us1 216.39.240.5:28010 checked 10m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
90/ 200
45% full
Motion · 24 h
M2.2falling
−157 players on the day
7-day average
153
peak 649
Rank
#87
top 0.4% · #16 in NA
Last wipe
2d ago
weekly schedule
Next wipe
1d 11h
Sat 31 Oct, 17:56 UTC
Seismic record · station US-87 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
90of 200 slots
Motion · 24 h
M2.2falling−157 players
Sharpest hour
+87into Wed 19:00 UTC
Peak · 48 h
403most players in any hour
Channel 1 · calibrated

Players

AveragePeak
020040060080007:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 0.4% of all ranked servers, top 0.9% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 17:56 UTC, in 1d 11h. Every Tuesday at 17:57 and every Saturday at 17:56 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
609players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 11hSat 31 Oct, 17:56 UTC
  2. 4d 11hTue 3 Nov, 17:57 UTC
  3. 6d 12hThu 5 Nov, 19:00 UTCFW
  4. 8d 11hSat 7 Nov, 17:56 UTC
  5. 11d 11hTue 10 Nov, 17:57 UTC
  6. 15d 11hSat 14 Nov, 17:56 UTC
  7. 18d 11hTue 17 Nov, 17:57 UTC
  8. 22d 11hSat 21 Nov, 17:56 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctTue 20 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 649, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 17:57 UTC2d ago M2.8rising 649 – running 68
Sat 24 Oct, 17:56 UTC5d ago M2.7rising 559 halved by day 1 3 days 68
Tue 20 Oct, 17:57 UTC9d ago M2.8rising 618 halved by day 1 4 days 52
Sat 17 Oct, 17:56 UTC12d ago M2.7rising 539 halved by day 1 3 days 67
Tue 13 Oct, 17:56 UTC16d ago M2.7rising 578 halved by day 1 4 days 48
Sat 10 Oct, 17:56 UTC19d ago M2.7rising 584 halved by day 2 3 days 74
Tue 6 Oct, 17:56 UTC23d ago M2.7rising 514 halved by day 1 4 days 36
Sat 3 Oct, 17:57 UTC26d ago M2.7rising 608 halved by day 1 3 days 50
Thu 1 Oct, 17:42 UTC FW28d ago M1.3rising 60 halved by day 1 2 days 41
Tue 29 Sep, 17:57 UTC30d ago M2.8rising 639 halved by day 1 2 days 49

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 94 on average
4/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 46 on average
6/ 75
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/29 NA · groups of 5 · 2x · weekly · 1 on average
1/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average
0/ 100
[US] TetherRust.com 3X | Shared BPs [Loot+|Shop|Events] MAX 5 NA · groups of 5 · 3x · weekly · 1 on average
0/ 250
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

A custom map of size 4,250 runs on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED, with its file published for download from this page.

Which settings and rules apply on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

Going by its name, WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED runs 2x gather. 5 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

90 of the 200 slots on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED are filled right now. The seven-day average is 153 players, with a peak of 649. The last 48 hours show their highest activity at 02:00 UTC, averaging 382 players.

How does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED rank against other Rust servers?

WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED is #16 in North America and #87 worldwide on the past week's player hours, within the top 0.4% of ranked servers.

Operator and location

How reliably does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED stay online?

As recorded now, WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED is running. Going by the uptime figure it reports, it restarted about 2 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 345,608 entities: buildings, deployables and the world's other contents. Its highest memory use was 19,646 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED hosted?

Its region code is us1, and WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED lists itself in North America with the NA tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 216.39.240.5:28010 is the address it uses.

Which Rust version is WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED running?

On Windows, WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

The recent wipes averaged a busiest count of 609 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED wipe, and on which days?

At WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED the wipes follow a every Tuesday at 17:57 and every Saturday at 17:56 UTC rhythm. Saturday 31 October at 17:56 UTC is when its next wipe is due. 2 days 12 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED mean?

These are the tags WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED appear?

These Rust Server Trends lists include WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average.

Who is behind WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

The same operator most likely runs WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED and the 80 other servers we track that also publish a warbandits.gg hostname.

Join the server

What steps get you onto WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED?

Enter client.connect 216.39.240.5:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://warbandits.gg/en.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^w,^v,NA,gmrust,cs168909,ts5,^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.