Station XX-661 · recording
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Online 45.136.204.49:20000 checked 5m ago
- Players now
- 4/ 150
- 3% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 20
- peak 101
- Rank
- #661
- top 3%
- Last wipe
- 4d ago
- weekly schedule
- Next wipe
- 2d 5h
- Fri 30 Oct, 10:54 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −6into Mon 15:00 UTC
- Peak · 48 h
- 23most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, and #36 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:54 UTC, in 2d 5h. Every Friday at 10:54 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 80players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 2d 5hFri 30 Oct, 10:54 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 9d 5hFri 6 Nov, 10:54 UTC
- 16d 5hFri 13 Nov, 10:54 UTC
- 23d 5hFri 20 Nov, 10:54 UTC
- 30d 5hFri 27 Nov, 10:54 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 37d 5hFri 4 Dec, 10:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC4d ago | M2.0▲rising | 101 | – | running | 10 | |
| Fri 16 Oct, 10:55 UTC11d ago | M1.8▲rising | 66 | halved by day 3 | 7 days | 8 | |
| Fri 9 Oct, 10:55 UTC18d ago | M1.8▲rising | 73 | halved by day 2 | 7 days | 7 | |
| Fri 2 Oct, 10:57 UTC25d ago | M1.7▲rising | 58 | halved by day 3 | 7 days | 11 | |
| Thu 1 Oct, 18:48 UTC FW26d ago | M1.7▲rising | 58 | – | 0.7 days | 6 | |
| Fri 25 Sep, 10:57 UTC32d ago | M1.9▲rising | 83 | halved by day 3 | 6.3 days | 9 | |
| Fri 18 Sep, 10:57 UTC39d ago | M2.1▲rising | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Generated by the game, the map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is procedural, size 4,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
2x gather is what UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs, judging by its name. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 right now?
A reading taken now shows 4 players on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, which has 150 slots. Averaged across the last seven days the population was 20 players, reaching a peak of 101. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 21 players.
How does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 rank against other Rust servers?
Over the last seven days, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 recorded enough player hours to reach #661 worldwide, placing it in the top 3% of all ranked servers. It sits at #36 among quad servers.
Server facts
How reliably does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 stay online?
Right now, you can reach UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The uptime it reports puts its last restart about 23 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 perform under load?
The 48-hour average is 59 server fps; 59 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 159,642. Its highest memory use was 5,533 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hosted?
A region is not published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.136.204.49:20000 is the address it uses.
Which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?
On Windows, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
80 players, on average, was the busiest crowd at its recent wipes. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
How often does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 wipe, and on which days?
every Friday at 10:54 UTC is how UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 wipes. Friday 30 October at 10:54 UTC is when its next wipe is due. The present world dates from 4 days 18 hours. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
Tags published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 appear?
You will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Which person or group runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
One operator most likely runs these: UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and 4 other servers we track, all publishing a ultimaterust.com hostname.
Connecting
What steps get you onto UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
To join, enter client.connect 45.136.204.49:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.