Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station XX-16882 · no signal

PixelReactor Community

Offline 83.77.236.209:9990 checked 29d ago

pve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,882
top 71%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16882 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
72/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
21/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
41/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
2/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
24/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PixelReactor Community?

PixelReactor Community uses a procedural map, which the game generates.

Which settings and rules apply on PixelReactor Community?

No gather rate appears in the name of PixelReactor Community. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on PixelReactor Community right now?

PixelReactor Community is not responding at this moment and is offline, last seen 29 days 12 hours ago.

How does PixelReactor Community rank against other Rust servers?

On player hours for the past week, PixelReactor Community sits at #16,882, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does PixelReactor Community stay online?

As recorded now, PixelReactor Community is not reachable, the last contact having been 29 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does PixelReactor Community run from?

Nothing about a region comes from PixelReactor Community. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 83.77.236.209:9990.

What build of Rust does PixelReactor Community use?

On Linux, PixelReactor Community runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does PixelReactor Community run its wipes?

The rhythm of PixelReactor Community cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 40 days 5 hours.

Tags

What do the server tags on PixelReactor Community mean?

These are the tags PixelReactor Community publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PixelReactor Community appear?

The Rust Server Trends lists that take in PixelReactor Community are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto PixelReactor Community?

You can connect by pressing F1 in Rust and typing client.connect 83.77.236.209:9990 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.