Rust Server TrendsSeismic network · station log
Recording Stations11,714 Players56,753 Active3,283 Wipes · 3 h169 48 h

Station EU-15338 · recording

Gangsters [ESP]

Online EU 83.44.156.190:28015 checked 9m ago

monthly wipes vanillaoxide
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69% · #2562 in EU
Last wipe
11h ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123423:0001:0003:0005:0007:0009:00Wiped Wed 28 Oct, 23:01 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
025507510023:0001:0003:0005:0007:0009:00Wiped Wed 28 Oct, 23:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
336/ 350
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
164/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 171 on average
81/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
112/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
58/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average
124/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Gangsters [ESP]?

The procedural map on Gangsters [ESP] is size 4,500 with seed 1057629265, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Gangsters [ESP]?

The name of Gangsters [ESP] gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Gangsters [ESP]?

0 of the 60 slots on Gangsters [ESP] are filled right now. The population averaged 0 players over the past week.

How does Gangsters [ESP] rank against other Rust servers?

Gangsters [ESP] is #2,562 in Europe and #15,338 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does Gangsters [ESP] stay online?

Gangsters [ESP] is up at the moment. Going by the uptime figure it reports, it restarted about 10 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

How well does Gangsters [ESP] perform under load?

Its average server fps over the last 48 hours was 94, and it never dropped below 89. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,525. Memory use peaked at 3,340 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Gangsters [ESP] hosted?

With its EU tag, Gangsters [ESP] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 83.44.156.190:28015.

Which Rust version is Gangsters [ESP] running?

On Windows, Gangsters [ESP] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Gangsters [ESP] wipe, and on which days?

An estimate from the force wipe gives Gangsters [ESP]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 11 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Gangsters [ESP] mean?

The game's server browser reads the tags Gangsters [ESP] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Gangsters [ESP] appear?

The Rust Server Trends lists that take in Gangsters [ESP] are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Connecting

How do you connect to Gangsters [ESP]?

Enter client.connect 83.44.156.190:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/EWscHdQy8r is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.