Rust Server TrendsSeismic network · station log
Recording Stations11,883 Players104,335 Active3,951 Wipes · 3 h530 48 h

Station XX-16002 · no signal

Rustageddon

Offline 83.223.207.17:29200 checked 25d ago

monthly wipes vanilla
Connect
Players now
0/ 70
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,002
top 71%
Last wipe
26d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16002 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 70 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
1.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 06:29 UTC26d ago M0.3rising 2 – running 0
Wed 30 Sep, 17:20 UTC29d ago M0.3rising 2 halved by day 1 2.5 days 0
Mon 28 Sep, 21:51 UTC30d ago M0.3rising 2 – 1.8 days 0
Sat 26 Sep, 22:17 UTC32d ago M0.5rising 3 – 2 days 0
Fri 25 Sep, 12:50 UTC34d ago M0.3rising 3 – 1.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
394/ 475
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
272/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 162 on average
135/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
191/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average
88/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustageddon?

Rustageddon runs a procedural map of size 6,000 with seed 778122428, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rustageddon?

You will find no gather rate in the name of Rustageddon. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rustageddon right now?

No players are recorded on Rustageddon at this moment; it is offline, and the last sighting was 25 days 8 hours ago.

How does Rustageddon rank against other Rust servers?

The last seven days of player hours place Rustageddon at #16,002, in the top 71% of all ranked servers.

Operator and location

How reliably does Rustageddon stay online?

As recorded now, Rustageddon is not reachable, the last contact having been 25 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is Rustageddon hosted?

No region is published by Rustageddon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 83.223.207.17:29200.

What build of Rust does Rustageddon use?

Rust network protocol 2634 and build 166652 on Windows is what Rustageddon runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rustageddon?

The recent wipes averaged a busiest count of 2 players. 10 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Rustageddon wipe, and on which days?

At the force wipe each month Rustageddon wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 12 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Rustageddon mean?

Tags published by Rustageddon and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp70 (Max players): The server has 70 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustageddon appear?

You will find Rustageddon on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Rustageddon?

You can connect by pressing F1 in Rust and typing client.connect 83.223.207.17:29200 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/Y5RW7SqUBd is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp70
Max players The server has 70 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.