Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station XX-10768 · recording

YouTuber Benny9s Test Server

Online 83.223.207.17:28600 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,768
top 48%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10768 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0019:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0015:0016:0017:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
18.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 4.5

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC6d ago – – – – running 0
Thu 1 Oct, 18:40 UTC FW27d ago M0.0rising 1 halved by day 6 21 days 0
Tue 15 Sep, 08:08 UTC43d ago M0.0rising 2 halved by day 3 16.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 247 on average
253/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
251/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
18/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
34/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on YouTuber Benny9s Test Server?

Generated by the game, the map on YouTuber Benny9s Test Server is procedural, size 3,500 with seed 2147483647. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on YouTuber Benny9s Test Server?

The name of YouTuber Benny9s Test Server gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on YouTuber Benny9s Test Server right now?

A reading taken now shows 0 players on YouTuber Benny9s Test Server, which has 50 slots. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.

How does YouTuber Benny9s Test Server rank against other Rust servers?

On player hours for the past week, YouTuber Benny9s Test Server sits at #10,768, which puts it inside the top 48% of every ranked server.

Operator and location

How reliably does YouTuber Benny9s Test Server stay online?

Right now, you can reach YouTuber Benny9s Test Server. Going by the uptime figure it reports, it restarted about 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does YouTuber Benny9s Test Server hold a steady tick rate?

The 48-hour average is 43 server fps; 34 is the lowest observed. At its highest, it carried 72,185 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,888 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does YouTuber Benny9s Test Server run from?

No region is published by YouTuber Benny9s Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 83.223.207.17:28600.

What build of Rust does YouTuber Benny9s Test Server use?

YouTuber Benny9s Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on YouTuber Benny9s Test Server?

2 players, on average, was the busiest crowd at its recent wipes. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.

How often does YouTuber Benny9s Test Server wipe, and on which days?

No next wipe can be predicted for YouTuber Benny9s Test Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 3 hours.

Server tags

What do the server tags on YouTuber Benny9s Test Server mean?

Tags published by YouTuber Benny9s Test Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does YouTuber Benny9s Test Server appear?

These Rust Server Trends lists include YouTuber Benny9s Test Server: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to YouTuber Benny9s Test Server?

Enter client.connect 83.223.207.17:28600 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://www.youtube.com/@benny9?cbrd=1&ucbcb=1.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.