Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players41,758 Active2,886 Wipes · 3 h107 48 h

Station EU-15270 · no signal

[FR] EVOLIA SOLO/DUO DEBUTANT

Offline EU 82.67.211.135:28015 checked 1d ago

monthly wipes oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,270
top 69% · #2527 in EU
Last wipe
1d ago
monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123411:0012:0013:0015:0016:0017:00Wiped Wed 28 Oct, 11:18 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608011:0012:0013:0015:0016:0017:00Wiped Wed 28 Oct, 11:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW
Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 11:18 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
84/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
36/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
47/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 158 on average
18/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
31/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
20/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [FR] EVOLIA SOLO/DUO DEBUTANT?

[FR] EVOLIA SOLO/DUO DEBUTANT runs a procedural map of size 5,000 with seed 1214497996, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [FR] EVOLIA SOLO/DUO DEBUTANT?

No gather rate appears in the name of [FR] EVOLIA SOLO/DUO DEBUTANT. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [FR] EVOLIA SOLO/DUO DEBUTANT right now?

No players are recorded on [FR] EVOLIA SOLO/DUO DEBUTANT at this moment; it is offline, and the last sighting was 35 hours ago. The seven-day average for this server is 0 players.

How does [FR] EVOLIA SOLO/DUO DEBUTANT rank against other Rust servers?

[FR] EVOLIA SOLO/DUO DEBUTANT is #2,527 in Europe and #15,270 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does [FR] EVOLIA SOLO/DUO DEBUTANT stay online?

[FR] EVOLIA SOLO/DUO DEBUTANT is down at the moment; the last recorded contact was 35 hours ago. The uptime it reports puts its last restart about 4 hours ago. 7 of 168 hours in the last 7 full days were up time, 4% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [FR] EVOLIA SOLO/DUO DEBUTANT perform under load?

The 48-hour average is 43 server fps; 28 is the lowest observed. At its highest, it carried 138,739 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,221 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [FR] EVOLIA SOLO/DUO DEBUTANT run from?

In Europe [FR] EVOLIA SOLO/DUO DEBUTANT lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 82.67.211.135:28015.

Which Rust version is [FR] EVOLIA SOLO/DUO DEBUTANT running?

On Windows, [FR] EVOLIA SOLO/DUO DEBUTANT runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [FR] EVOLIA SOLO/DUO DEBUTANT wipe, and on which days?

At the force wipe each month [FR] EVOLIA SOLO/DUO DEBUTANT wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 40 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [FR] EVOLIA SOLO/DUO DEBUTANT mean?

Tags published by [FR] EVOLIA SOLO/DUO DEBUTANT and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [FR] EVOLIA SOLO/DUO DEBUTANT appear?

These Rust Server Trends lists include [FR] EVOLIA SOLO/DUO DEBUTANT: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Join the server

What steps get you onto [FR] EVOLIA SOLO/DUO DEBUTANT?

You can connect by pressing F1 in Rust and typing client.connect 82.67.211.135:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.