Station EU-5610 · recording
[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 6
- Rank
- #5,610
- top 25% · #1806 in EU
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +2into Mon 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC14d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Dawgs - Build Server?
The procedural map on [EU] Dawgs - Build Server is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on [EU] Dawgs - Build Server?
No gather rate appears in the name of [EU] Dawgs - Build Server. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [EU] Dawgs - Build Server right now?
0 of the 50 slots on [EU] Dawgs - Build Server are filled right now. The seven-day average is 0 players, with a peak of 6. The last 48 hours show their highest activity at 19:00 UTC, averaging 2 players.
How does [EU] Dawgs - Build Server rank against other Rust servers?
[EU] Dawgs - Build Server is #1,806 in Europe and #5,610 worldwide on the past week's player hours, within the top 25% of ranked servers.
Server details
How reliably does [EU] Dawgs - Build Server stay online?
Right now, you can reach [EU] Dawgs - Build Server. Going by the uptime figure it reports, it restarted about 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] Dawgs - Build Server hold a steady tick rate?
Across the last 48 hours it averaged 240 server fps, with a floor of 240. At its highest, it carried 9,375 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,966 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU] Dawgs - Build Server hosted?
With its EU tag, [EU] Dawgs - Build Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 82.38.2.150:28015.
What build of Rust does [EU] Dawgs - Build Server use?
On Linux, [EU] Dawgs - Build Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [EU] Dawgs - Build Server?
The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] Dawgs - Build Server run its wipes?
The rhythm of [EU] Dawgs - Build Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 8 hours.
Server tags
What do the server tags on [EU] Dawgs - Build Server mean?
Tags published by [EU] Dawgs - Build Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Dawgs - Build Server appear?
The Rust Server Trends lists that take in [EU] Dawgs - Build Server are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto [EU] Dawgs - Build Server?
To join, enter client.connect 82.38.2.150:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.