Station XX-15154 · no signal
Ryan Creative
Offline 82.177.102.146:28025 checked 14d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,154
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 14:59 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 14 Oct, 08:31 UTC15d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Ryan Creative?
Ryan Creative uses a procedural map, which the game generates.
Which settings and rules apply on Ryan Creative?
No gather rate appears in the name of Ryan Creative. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Ryan Creative?
Ryan Creative is not responding at this moment and is offline, last seen 14 days 5 hours ago.
How does Ryan Creative rank against other Rust servers?
The last seven days of player hours place Ryan Creative at #15,154, in the top 70% of all ranked servers.
Server details
How reliably does Ryan Creative stay online?
No contact with Ryan Creative right now, and the last recorded contact was 14 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 October 2026 is when Rust Server Trends first recorded it.
Which region does Ryan Creative run from?
No region is published by Ryan Creative. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 82.177.102.146:28025.
Which Rust version is Ryan Creative running?
Ryan Creative is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Ryan Creative?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Ryan Creative run its wipes?
Too few wipes of Ryan Creative are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 3 hours.
Server tags
What do the server tags on Ryan Creative mean?
The game's server browser reads the tags Ryan Creative publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Ryan Creative appear?
These Rust Server Trends lists include Ryan Creative: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Ryan Creative?
You can connect by pressing F1 in Rust and typing client.connect 82.177.102.146:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.