Station XX-10481 · no signal
TestPAUL2026
Offline 82.121.184.178:28015 checked 5d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,481
- top 47%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC14d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 2 Oct, 08:46 UTC27d ago | M0.0■steady | 1 | held half | 13.2 days | 1 | |
| Sun 27 Sep, 14:03 UTC32d ago | M0.0■steady | 1 | held half | 4.8 days | 1 | |
| Fri 25 Sep, 16:36 UTC34d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Sun 20 Sep, 06:42 UTC39d ago | M0.0▼falling | 0 | – | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TestPAUL2026?
A procedural map runs on TestPAUL2026, generated by the game.
Which settings and rules apply on TestPAUL2026?
The name of TestPAUL2026 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on TestPAUL2026?
No players are recorded on TestPAUL2026 at this moment; it is offline, and the last sighting was 5 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
How does TestPAUL2026 rank against other Rust servers?
On player hours for the past week, TestPAUL2026 sits at #10,481, which puts it inside the top 47% of every ranked server.
Server details
How reliably does TestPAUL2026 stay online?
No contact with TestPAUL2026 right now, and the last recorded contact was 5 days 11 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does TestPAUL2026 run from?
A region is not published by TestPAUL2026. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 82.121.184.178:28015 is the address it uses.
What build of Rust does TestPAUL2026 use?
On Windows, TestPAUL2026 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on TestPAUL2026?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does TestPAUL2026 run its wipes?
Once a month TestPAUL2026 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 10 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on TestPAUL2026 mean?
Tags published by TestPAUL2026 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TestPAUL2026 appear?
The Rust Server Trends lists that take in TestPAUL2026 are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto TestPAUL2026?
Enter client.connect 82.121.184.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.