Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station EU-15349 · recording

RustWarden Hyper-V Smoke

Online EU 82.11.153.88:28015 checked 10m ago

monthly wipes vanillacarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69% · #2569 in EU
Last wipe
57d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0015:0023:0006:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040007:0015:0023:0006:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
157/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
114/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
49/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
113/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
71/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
29/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustWarden Hyper-V Smoke?

Generated by the game, the map on RustWarden Hyper-V Smoke is procedural, size 1,500 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustWarden Hyper-V Smoke?

No gather rate appears in the name of RustWarden Hyper-V Smoke. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustWarden Hyper-V Smoke right now?

At this moment, RustWarden Hyper-V Smoke records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.

How does RustWarden Hyper-V Smoke rank against other Rust servers?

The last seven days of player hours place RustWarden Hyper-V Smoke at #15,349, in the top 69% of all ranked servers and #2,569 in Europe.

Server facts

How reliably does RustWarden Hyper-V Smoke stay online?

RustWarden Hyper-V Smoke is up at the moment. The uptime it reports puts its last restart about 39 hours ago. Of the 168 hours in the last 7 full days, it was up for 69, or 41% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Does RustWarden Hyper-V Smoke hold a steady tick rate?

Its average server fps over the last 48 hours was 251, and it never dropped below 238. Buildings, deployables and all the rest of the world's entities brought it to a high of 8,797. It reached a ceiling of 1,409 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RustWarden Hyper-V Smoke hosted?

With its EU tag, RustWarden Hyper-V Smoke lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 82.11.153.88:28015.

Which Rust version is RustWarden Hyper-V Smoke running?

RustWarden Hyper-V Smoke is running Rust network protocol 2632 and build 162434 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does RustWarden Hyper-V Smoke run its wipes?

From the force wipe the next wipe of RustWarden Hyper-V Smoke is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 57 days 12 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on RustWarden Hyper-V Smoke mean?

The game's server browser reads the tags RustWarden Hyper-V Smoke publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): It runs game build 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustWarden Hyper-V Smoke appear?

The Rust Server Trends lists that take in RustWarden Hyper-V Smoke are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto RustWarden Hyper-V Smoke?

Enter client.connect 82.11.153.88:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,^y,^m,^v,EU,gmrust,cs162434,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs162434
Build It runs game build 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.