Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players81,723 Active3,800 Wipes · 3 h365 48 h

Station EU-10844 · recording

EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]

Online EU 81.170.216.184:28015 checked 6m ago

2x biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,844
top 49% · #2321 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 18h
Sat 31 Oct, 09:55 UTC
Seismic record · station EU-10844 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 09:55 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

usual gap
8.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. 1d 18hSat 31 Oct, 09:55 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hSat 14 Nov, 09:55 UTC
  4. 29d 18hSat 28 Nov, 09:55 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 43d 18hSat 12 Dec, 09:55 UTC

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago M0.7rising 5 – running 0
Fri 2 Oct, 04:15 UTC27d ago M0.5rising 3 halved by day 1 15.2 days 0
Wed 23 Sep, 18:05 UTC35d ago M0.0rising 2 held half 8.4 days 1
Tue 22 Sep, 17:35 UTC36d ago M0.0rising 2 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average
7/ 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average
6/ 50
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average
1/ 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 3 on average
3/ 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average
2/ 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average
2/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

Generated by the game, the map on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is procedural, size 4,500 with seed 3486489. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Skane Custom Map.

Which settings and rules apply on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

2x gather is what EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs, judging by its name. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

At this moment, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] rank against other Rust servers?

The last seven days of player hours place EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] at #10,844, in the top 49% of all ranked servers and #2,321 in Europe.

Operator and location

How reliably does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] stay online?

Right now, you can reach EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]. Going by the uptime figure it reports, it restarted about 5 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 22 September 2026 is when Rust Server Trends first recorded it.

How well does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] perform under load?

The 48-hour average is 21 server fps; 9 is the lowest observed. The world held up to 123,914 entities at its peak, buildings and deployables included. Memory use peaked at 5,086 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] hosted?

In Europe EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 81.170.216.184:28015 is the address it uses.

What build of Rust does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] use?

Rust network protocol 2635 and build 168909 on Windows is what EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

3 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] run its wipes?

Its schedule cannot be confirmed, as too few of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]'s wipes are on record; the prediction follows its tag instead. Saturday 31 October at 09:55 UTC is when its next wipe is due. 12 days 5 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] mean?

These are the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] appear?

You will find EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

How do you connect to EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?

To join, enter client.connect 81.170.216.184:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.