Station NA-15105 · no signal
Golden Hour Test Server
Offline NA 81.166.61.165:28015 checked 44d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,105
- #1565 in NA
- Last wipe
- 53d ago
- biweekly schedule
- Next wipe
- 2d 7h
- Sat 31 Oct, 11:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Saturday 31 October, 11:09 UTC, in 2d 7h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Golden Hour Test Server?
The map on Golden Hour Test Server is procedural, produced by the game.
Which settings and rules apply on Golden Hour Test Server?
You will find no gather rate in the name of Golden Hour Test Server. The group limit is 6 players. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Golden Hour Test Server right now?
Golden Hour Test Server is not responding at this moment and is offline, last seen 44 days 21 hours ago.
How does Golden Hour Test Server rank against other Rust servers?
Golden Hour Test Server is #1,565 in North America and #15,105 worldwide on the past week's player hours, within the top – of ranked servers.
Server facts
How reliably does Golden Hour Test Server stay online?
As recorded now, Golden Hour Test Server is not reachable, the last contact having been 44 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Golden Hour Test Server run from?
With its NA tag, Golden Hour Test Server lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 81.166.61.165:28015 is the address it uses.
What build of Rust does Golden Hour Test Server use?
Rust network protocol 2633 and build 163794 on Windows is what Golden Hour Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Golden Hour Test Server wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives Golden Hour Test Server's next wipe. Saturday 31 October at 11:09 UTC is when its next wipe is due. It has run its current world for 53 days 16 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on Golden Hour Test Server mean?
The game's server browser reads the tags Golden Hour Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts6 (Group limit): Each team can hold up to 6; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Golden Hour Test Server appear?
These Rust Server Trends lists include Golden Hour Test Server: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto Golden Hour Test Server?
You can connect by pressing F1 in Rust and typing client.connect 81.166.61.165:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.