Station XX-15322 · no signal
TOTAL WAR | x1000000 | BATTLEFIELD
Offline 80.91.223.171:28015 checked 9d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,322
- top 70%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TOTAL WAR | x1000000 | BATTLEFIELD?
The map on TOTAL WAR | x1000000 | BATTLEFIELD is procedural, produced by the game.
Which settings and rules apply on TOTAL WAR | x1000000 | BATTLEFIELD?
Its name points to a gather rate of 1e+06x on TOTAL WAR | x1000000 | BATTLEFIELD. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on TOTAL WAR | x1000000 | BATTLEFIELD?
TOTAL WAR | x1000000 | BATTLEFIELD is not responding at this moment and is offline, last seen 9 days 9 hours ago.
How does TOTAL WAR | x1000000 | BATTLEFIELD rank against other Rust servers?
On player hours for the past week, TOTAL WAR | x1000000 | BATTLEFIELD sits at #15,322, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does TOTAL WAR | x1000000 | BATTLEFIELD stay online?
As recorded now, TOTAL WAR | x1000000 | BATTLEFIELD is not reachable, the last contact having been 9 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TOTAL WAR | x1000000 | BATTLEFIELD hosted?
Nothing about a region comes from TOTAL WAR | x1000000 | BATTLEFIELD. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 80.91.223.171:28015 is the address it uses.
Wipe schedule
How often does TOTAL WAR | x1000000 | BATTLEFIELD wipe, and on which days?
Too few wipes of TOTAL WAR | x1000000 | BATTLEFIELD are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.
Tags
On which Rust Server Trends lists does TOTAL WAR | x1000000 | BATTLEFIELD appear?
The Rust Server Trends lists that take in TOTAL WAR | x1000000 | BATTLEFIELD are: Rust servers above 10x gather rate, Rust battlefield servers and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.
Join the server
How do you connect to TOTAL WAR | x1000000 | BATTLEFIELD?
You can connect by pressing F1 in Rust and typing client.connect 80.91.223.171:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.