Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players36,679 Active2,939 Wipes · 3 h89 48 h

Station EU-969 · recording

X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++

Online EU 5.141.88.140:20107 checked 7m ago

1e+06x weekly wipes moddedoxide
Connect
Players now
16/ 200
8% full
Motion · 24 h
M0.8rising
+7 players on the day
7-day average
9
peak 33
Rank
#969
top 4% · #417 in EU
Last wipe
1d ago
weekly schedule
Next wipe
5d 8h
Mon 2 Nov, 15:09 UTC
Seismic record · station EU-969 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
16of 200 slots
Motion · 24 h
M0.8rising+7 players
Sharpest hour
−8into Tue 18:00 UTC
Peak · 48 h
31most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
01020304007:0016:0001:0011:0020:0005:00Wiped Mon 26 Oct, 15:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020007:0016:0001:0011:0020:0005:00Wiped Mon 26 Oct, 15:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:09 UTC, in 5d 8h. Its weekly schedule tag · low confidence

usual gap
7.8 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
36players, last three wipes
crowd held
75%else halves by day 3

Coming wipes

  1. 5d 8hMon 2 Nov, 15:09 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 12d 8hMon 9 Nov, 15:09 UTC
  4. 19d 8hMon 16 Nov, 15:09 UTC
  5. 26d 8hMon 23 Nov, 15:09 UTC
  6. 33d 8hMon 30 Nov, 15:09 UTC
  7. 36d 12hThu 3 Dec, 19:00 UTCFW
  8. 40d 8hMon 7 Dec, 15:09 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 15:09 UTC1d ago – – – – running 19
Fri 16 Oct, 10:55 UTC11d ago M1.4rising 36 held half 10.2 days 11
Fri 9 Oct, 13:01 UTC18d ago M1.5rising 41 halved by day 3 6.9 days 8
Thu 1 Oct, 18:14 UTC FW26d ago M1.3rising 31 held half 7.8 days 9
Thu 1 Oct, 11:59 UTC26d ago M1.4rising 28 – 0.3 days 4
Sat 19 Sep, 08:30 UTC38d ago M1.4rising 28 held half 12.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP22.10 EU · groups of 50+ · 1e+06x · weekly · 4 on average
0/ 200
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 56 on average
32/ 50
KRISTALIX RUST - X50 | NOLIMIT | 27.10 EU · groups of 30+ · 50x · weekly · 7 on average
11/ 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo EU · groups of 10+ · 20x · weekly · 5 on average
4/ 200
⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) EU · groups of 8+ · 100x · weekly · 4 on average
0/ 150
PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 4 on average
4/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?

The procedural map on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ is size 3,700 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?

Its name points to a gather rate of 1e+06x on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++. At the game's default, groups can have up to 8 players. In battlefield mode, high rates and kits for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?

A reading taken now shows 16 players on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++, which has 200 slots. The seven-day average is 9 players, with a peak of 33. The last 48 hours show their highest activity at 14:00 UTC, averaging 26 players.

How does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ rank against other Rust servers?

The last seven days of player hours place X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ at #969, in the top 4% of all ranked servers and #417 in Europe.

Server facts

How reliably does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ stay online?

As recorded now, X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ is running. Going by the uptime figure it reports, it restarted about 37 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ hold a steady tick rate?

Its average server fps over the last 48 hours was 99, and it never dropped below 10. Buildings, deployables and all the rest of the world's entities brought it to a high of 132,075. It reached a ceiling of 5,075 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ run from?

With its EU tag, X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.141.88.140:20107.

Which Rust version is X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ running?

On Linux, X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?

On average, the busiest point of its recent wipes drew 36 players. 28 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 75% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ run its wipes?

The prediction follows its tag, because too few of X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++'s wipes are on record to confirm its schedule. The date of its next wipe is Monday 2 November at 15:09 UTC. The present world dates from 39 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ mean?

The game's server browser reads the tags X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ appear?

You will find X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ on the following Rust Server Trends lists: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10.

Connecting

What steps get you onto X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++?

Enter client.connect 5.141.88.140:20107 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://only-pvp-x1m.gamestores.app.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.