Station EU-15150 · no signal
Realistic RUST
Offline EU 80.187.86.179:28015 checked 45d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,150
- #2501 in EU
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Realistic RUST?
The name of Realistic RUST gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Realistic RUST?
A reading taken now finds Realistic RUST offline; the most recent activity was 45 days 7 hours ago.
How does Realistic RUST rank against other Rust servers?
Realistic RUST is #2,501 in Europe and #15,150 worldwide on the past week's player hours, within the top – of ranked servers.
Server details
How reliably does Realistic RUST stay online?
Realistic RUST is down at the moment; the last recorded contact was 45 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Realistic RUST run from?
With its EU tag, Realistic RUST lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 80.187.86.179:28015.
Which Rust version is Realistic RUST running?
Realistic RUST is running Rust network protocol 2633 and build 163794 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Realistic RUST run its wipes?
On record so far are too few of Realistic RUST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 16 hours.
Lists and tags
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^k (Build server): A place to design and practise bases; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Realistic RUST appear?
These Rust Server Trends lists include Realistic RUST: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Realistic RUST?
You can connect by pressing F1 in Rust and typing client.connect 80.187.86.179:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.