Station XX-14294 · no signal
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]
Offline 79.197.41.64:28015 checked 17d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,294
- top 65%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] runs a procedural map of size 5,000 with seed 67019385, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
The name of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] right now?
No players are recorded on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at this moment; it is offline, and the last sighting was 17 days 10 hours ago.
How does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] rank against other Rust servers?
The last seven days of player hours place Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at #14,294, in the top 65% of all ranked servers.
Server details
How reliably does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] stay online?
No contact with Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] right now, and the last recorded contact was 17 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.
Which region does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?
A region is not published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.197.41.64:28015.
What build of Rust does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] use?
Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] is running Rust network protocol 2634 and build 167398 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] wipe, and on which days?
On record so far are too few of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 19 hours.
Tags
What do the server tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] mean?
Tags published by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] appear?
You will find Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?
To join, enter client.connect 79.197.41.64:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.