Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players61,573 Active3,391 Wipes · 3 h186 48 h

Station EU-9344 · no signal

[EU] TCS PvE | Vanilla | Friendly

Offline EU 79.153.18.114:28025 checked 1d ago

monthly wipes vanillaoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
2
peak 5
Rank
#9,344
top 42% · #2205 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−5into Wed 07:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct27 Oct29 Oct

Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
24/ 200
[PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average
12/ 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average
6/ 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average
5/ 100
[RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average
7/ 40
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] TCS PvE | Vanilla | Friendly?

A procedural map runs on [EU] TCS PvE | Vanilla | Friendly, generated by the game.

Which settings and rules apply on [EU] TCS PvE | Vanilla | Friendly?

No gather rate appears in the name of [EU] TCS PvE | Vanilla | Friendly. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] TCS PvE | Vanilla | Friendly?

No players are recorded on [EU] TCS PvE | Vanilla | Friendly at this moment; it is offline, and the last sighting was 27 hours ago. The seven-day average is 2 players, with a peak of 5. The busiest point in the last 48 hours came at 19:00 UTC, averaging 5 players.

How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?

For player hours across the last seven days, [EU] TCS PvE | Vanilla | Friendly takes #9,344 overall and #2,205 in Europe, inside the top 42% of all ranked servers.

Operator and location

How reliably does [EU] TCS PvE | Vanilla | Friendly stay online?

[EU] TCS PvE | Vanilla | Friendly is down at the moment; the last recorded contact was 27 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [EU] TCS PvE | Vanilla | Friendly hosted?

With its EU tag, [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.153.18.114:28025.

What build of Rust does [EU] TCS PvE | Vanilla | Friendly use?

On Windows, [EU] TCS PvE | Vanilla | Friendly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [EU] TCS PvE | Vanilla | Friendly wipe, and on which days?

An estimate from the force wipe gives [EU] TCS PvE | Vanilla | Friendly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 16 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?

The game's server browser reads the tags [EU] TCS PvE | Vanilla | Friendly publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] TCS PvE | Vanilla | Friendly appear?

These Rust Server Trends lists include [EU] TCS PvE | Vanilla | Friendly: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [EU] TCS PvE | Vanilla | Friendly?

To join, enter client.connect 79.153.18.114:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.