Station EU-2125 · recording
Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE
Online EU 78.46.106.155:28019 checked 6m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 6
- Rank
- #2,125
- top 10% · #821 in EU
- Last wipe
- 10d ago
- biweekly schedule
- Next wipe
- 3d 12h
- Sun 1 Nov, 19:00 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +3into Wed 19:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 19:00 UTC, in 3d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 15.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- 3d 12hSun 1 Nov, 19:00 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 17d 12hSun 15 Nov, 19:00 UTC
- 31d 12hSun 29 Nov, 19:00 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 19:00 UTC10d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 1 Oct, 18:01 UTC FW27d ago | M0.9▲rising | 8 | halved by day 3 | 17 days | 0 | |
| Thu 17 Sep, 18:05 UTC41d ago | M0.8▲rising | 7 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?
The procedural map on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE is size 5,000 with seed 1207910486, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?
10x gather is what Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE runs, judging by its name. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE right now?
At this moment, Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE records 0 players across 100 slots. Across seven days this server recorded an average of 2 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 5 players.
How does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE rank against other Rust servers?
The last seven days of player hours place Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE at #2,125, in the top 10% of all ranked servers and #821 in Europe.
Server details
How reliably does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE stay online?
Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE is up at the moment. Going by the uptime figure it reports, it restarted about 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE perform under load?
Its average server fps over the last 48 hours was 50, and it never dropped below 47. At its highest, it carried 188,574 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,160 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE run from?
In Europe Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 78.46.106.155:28019.
What build of Rust does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE use?
Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?
The recent wipes averaged a busiest count of 7 players. 18 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.
How often does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE wipe, and on which days?
The prediction is taken from its tag, since Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE has too few wipes on record to confirm the schedule. The date of its next wipe is Sunday 1 November at 19:00 UTC. The present world dates from 10 days 11 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE mean?
These are the tags Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE appear?
The Rust Server Trends lists that take in Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE are: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Connecting
What steps get you onto Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?
Enter client.connect 78.46.106.155:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://celestialrust.co.uk.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
