Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players49,072 Active3,020 Wipes · 3 h105 48 h

Station EU-2060 · recording

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly

Online EU 168.100.161.21:28315 checked 9m ago

10x biweekly wipes moddedcarbonpve
Connect
Players now
4/ 50
8% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
2
peak 9
Rank
#2,060
top 9% · #804 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
2d 7h
Sun 1 Nov, 09:59 UTC
Seismic record · station EU-2060 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+3into Fri 01:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 09:59 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

usual gap
15.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 2d 7hSun 1 Nov, 09:59 UTC
  2. 6d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 7hSun 15 Nov, 09:59 UTC
  4. 30d 7hSun 29 Nov, 09:59 UTC
  5. 34d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 7hSun 13 Dec, 09:59 UTC

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 09:59 UTC11d ago M0.8rising 10 – running 4
Thu 1 Oct, 18:43 UTC FW28d ago M0.7rising 9 halved by day 9 16.6 days 4
Thu 17 Sep, 18:45 UTC42d ago M0.8rising 8 halved by day 3 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
23/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
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[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average
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[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss EU · groups of 8+ · 10x · biweekly · 8 on average
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[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS EU · groups of 8+ · 10x · biweekly · 4 on average
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Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE EU · groups of 8+ · 10x · biweekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs a procedural map of size 4,500 with seed 1654399960, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

10x gather is what [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs, judging by its name. Up to 30 players can be in a group. In roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly right now?

A reading taken now shows 4 players on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, which has 50 slots. The seven-day average is 2 players, with a peak of 9. The busiest point in the last 48 hours came at 15:00 UTC, averaging 5 players.

How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly rank against other Rust servers?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is #804 in Europe and #2,060 worldwide on the past week's player hours, within the top 9% of ranked servers.

Operator and location

How reliably does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly stay online?

[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is up at the moment. Going by the uptime figure it reports, it restarted about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly perform under load?

The 48-hour average is 42 server fps; 12 is the lowest observed. At its highest, it carried 154,488 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,390 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly hosted?

With its EU tag, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 168.100.161.21:28315 is the address it uses.

Which Rust version is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly running?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

How often does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe, and on which days?

Its schedule cannot be confirmed, as too few of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 09:59 UTC. It has run its current world for 11 days 16 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly mean?

These are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts30 (Group limit): Teams are capped at 30 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): A server for roleplay; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe; oxidation (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appear?

The Rust Server Trends lists that take in [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly are: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to join

What steps get you onto [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?

You can connect by pressing F1 in Rust and typing client.connect 168.100.161.21:28315 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://enchantedservers.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts30,modded,oxidation

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts30
Group limit Teams are capped at 30 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

oxidation
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.