Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players32,604 Active2,794 Wipes · 3 h75 48 h

Station XX-15311 · no signal

In Rust We Truss

Offline 77.2.51.159:28015 checked 9d ago

pve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15311 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
49/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
6/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
30/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
19/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
16/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on In Rust We Truss?

In Rust We Truss uses a procedural map, which the game generates.

Which settings and rules apply on In Rust We Truss?

The name of In Rust We Truss gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on In Rust We Truss?

No players are recorded on In Rust We Truss at this moment; it is offline, and the last sighting was 9 days 17 hours ago.

How does In Rust We Truss rank against other Rust servers?

Over the last seven days, In Rust We Truss recorded enough player hours to reach #15,311 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does In Rust We Truss stay online?

No contact with In Rust We Truss right now, and the last recorded contact was 9 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is In Rust We Truss hosted?

No region is published by In Rust We Truss. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.2.51.159:28015 is the address it uses.

Which Rust version is In Rust We Truss running?

Rust network protocol 2634 and build 166652 on Windows is what In Rust We Truss runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does In Rust We Truss wipe, and on which days?

The rhythm of In Rust We Truss cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 20 hours.

Tags

What do the server tags on In Rust We Truss mean?

The game's server browser reads the tags In Rust We Truss publishes: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does In Rust We Truss appear?

These Rust Server Trends lists include In Rust We Truss: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to In Rust We Truss?

Enter client.connect 77.2.51.159:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.