Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h123 48 h

Station EU-13225 · no signal

Sandbox and Testserver

Offline EU 77.11.2.10:28015 checked 34d ago

monthly wipes moddedcarbonpve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,225
top 57% · #2375 in EU
Last wipe
34d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-13225 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 57% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap
0.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 22 Sep, 19:20 UTC35d ago M0.0rising 1 – running 0
Tue 22 Sep, 11:40 UTC35d ago M0.0steady 1 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
7/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
2/ 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
1/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
2/ 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
0/ 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average
1/ 20
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Sandbox and Testserver?

The procedural map on Sandbox and Testserver is size 3,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Developer Map..

Which settings and rules apply on Sandbox and Testserver?

No gather rate appears in the name of Sandbox and Testserver. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Sandbox and Testserver right now?

No players are recorded on Sandbox and Testserver at this moment; it is offline, and the last sighting was 34 days 19 hours ago.

How does Sandbox and Testserver rank against other Rust servers?

Sandbox and Testserver is #2,375 in Europe and #13,225 worldwide on the past week's player hours, within the top 57% of ranked servers.

Server facts

How reliably does Sandbox and Testserver stay online?

No contact with Sandbox and Testserver right now, and the last recorded contact was 34 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Sandbox and Testserver run from?

The EU tag is how Sandbox and Testserver lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.11.2.10:28015 is the address it uses.

What build of Rust does Sandbox and Testserver use?

Rust network protocol 2633 and build 164530 on Windows is what Sandbox and Testserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Sandbox and Testserver?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Sandbox and Testserver wipe, and on which days?

Once a month Sandbox and Testserver wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 34 days 23 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Sandbox and Testserver mean?

Tags published by Sandbox and Testserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sandbox and Testserver appear?

The Rust Server Trends lists that take in Sandbox and Testserver are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Sandbox and Testserver?

Enter client.connect 77.11.2.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://times-beyond-cobalt.de.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.