Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players45,556 Active2,959 Wipes · 3 h100 48 h

Station EU-15502 · no signal

Sandbox and Testserver

Offline EU 77.11.177.177:28015 checked 40d ago

monthly wipes moddedcarbonpve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,502
top 68% · #2526 in EU
Last wipe
40d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15502 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 19 Sep, 20:53 UTC40d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
0/ 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
0/ 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average
0/ 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average
0/ 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average
0/ 20
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Sandbox and Testserver?

Generated by the game, the map on Sandbox and Testserver is procedural, size 3,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Developer Map..

Which settings and rules apply on Sandbox and Testserver?

You will find no gather rate in the name of Sandbox and Testserver. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Sandbox and Testserver?

No players are recorded on Sandbox and Testserver at this moment; it is offline, and the last sighting was 40 days 4 hours ago.

How does Sandbox and Testserver rank against other Rust servers?

The last seven days of player hours place Sandbox and Testserver at #15,502, in the top 68% of all ranked servers and #2,526 in Europe.

Server details

How reliably does Sandbox and Testserver stay online?

As recorded now, Sandbox and Testserver is not reachable, the last contact having been 40 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Which region does Sandbox and Testserver run from?

The EU tag is how Sandbox and Testserver lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.11.177.177:28015.

What build of Rust does Sandbox and Testserver use?

Sandbox and Testserver is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Sandbox and Testserver?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does Sandbox and Testserver wipe, and on which days?

At the force wipe each month Sandbox and Testserver wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 40 days 6 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Sandbox and Testserver mean?

These are the tags Sandbox and Testserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sandbox and Testserver appear?

These Rust Server Trends lists include Sandbox and Testserver: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Sandbox and Testserver?

You can connect by pressing F1 in Rust and typing client.connect 77.11.177.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://times-beyond-cobalt.de.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.