Station XX-15270 · recording
CHUDLANDS 1000X
Online 76.103.199.248:28015 checked 10m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 20:28 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 23 Sep, 23:51 UTC36d ago | M0.0▲rising | 1 | halved by day 2 | 10.9 days | 0 | |
| Wed 23 Sep, 04:18 UTC36d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Wed 16 Sep, 19:15 UTC43d ago | M0.0▲rising | 1 | halved by day 1 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CHUDLANDS 1000X?
CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on CHUDLANDS 1000X?
Its name points to a gather rate of 1000x on CHUDLANDS 1000X. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on CHUDLANDS 1000X?
At this moment, CHUDLANDS 1000X records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.
How does CHUDLANDS 1000X rank against other Rust servers?
On player hours for the past week, CHUDLANDS 1000X sits at #15,270, which puts it inside the top 69% of every ranked server.
Server details
How reliably does CHUDLANDS 1000X stay online?
Right now, you can reach CHUDLANDS 1000X. The uptime it reports puts its last restart about 5 days 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 15 September 2026 is when Rust Server Trends first recorded it.
How well does CHUDLANDS 1000X perform under load?
Across the last 48 hours it averaged 118 server fps, with a floor of 91. At its highest, it carried 68,964 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,289 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does CHUDLANDS 1000X run from?
No region is published by CHUDLANDS 1000X. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 76.103.199.248:28015 is the address it uses.
What build of Rust does CHUDLANDS 1000X use?
On Linux, CHUDLANDS 1000X runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on CHUDLANDS 1000X?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.
On what timetable does CHUDLANDS 1000X run its wipes?
No next wipe can be predicted for CHUDLANDS 1000X, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours is how long the current world has been running.
Tags
What do the server tags on CHUDLANDS 1000X mean?
These are the tags CHUDLANDS 1000X publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does CHUDLANDS 1000X appear?
You will find CHUDLANDS 1000X on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Connecting
What steps get you onto CHUDLANDS 1000X?
Enter client.connect 76.103.199.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.