Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players33,246 Active2,800 Wipes · 3 h72 48 h

Station XX-15115 · no signal

[DEV] 1x-10x PVE++ | laptop

Offline 75.188.37.195:28015 checked 1d ago

1x moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#15,115
top 68%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15115 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.7 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctWed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC2d ago M0.0falling 0 – running 1
Wed 21 Oct, 02:18 UTC8d ago M0.0rising 1 held half 6 days 0
Sun 18 Oct, 22:36 UTC10d ago M0.0steady 0 – 2.2 days 0
Tue 6 Oct, 01:21 UTC23d ago M0.0steady 0 – 12.9 days 0
Thu 1 Oct, 17:40 UTC FW27d ago M0.0steady 0 – 4.3 days 0
Sat 26 Sep, 15:14 UTC32d ago M0.0rising 1 held half 5.1 days 0
Sun 20 Sep, 14:19 UTC38d ago M0.0rising 1 halved by day 3 6 days 0
Sat 19 Sep, 21:28 UTC39d ago M0.0rising 1 – 0.7 days 0
Fri 18 Sep, 00:33 UTC41d ago M0.0steady 0 – 1.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
188/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
87/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
59/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
56/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
31/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [DEV] 1x-10x PVE++ | laptop?

Its name points to a gather rate of 1x on [DEV] 1x-10x PVE++ | laptop. Up to 1000 players can be in a group. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [DEV] 1x-10x PVE++ | laptop?

A reading taken now finds [DEV] 1x-10x PVE++ | laptop offline; the most recent activity was 47 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does [DEV] 1x-10x PVE++ | laptop rank against other Rust servers?

Over the last seven days, [DEV] 1x-10x PVE++ | laptop recorded enough player hours to reach #15,115 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does [DEV] 1x-10x PVE++ | laptop stay online?

As recorded now, [DEV] 1x-10x PVE++ | laptop is not reachable, the last contact having been 47 hours ago. 15 of 168 hours in the last 7 full days were up time, 9% of the total. 15 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [DEV] 1x-10x PVE++ | laptop hosted?

Nothing about a region comes from [DEV] 1x-10x PVE++ | laptop. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 75.188.37.195:28015.

Which Rust version is [DEV] 1x-10x PVE++ | laptop running?

[DEV] 1x-10x PVE++ | laptop is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [DEV] 1x-10x PVE++ | laptop?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does [DEV] 1x-10x PVE++ | laptop run its wipes?

There is no next wipe to predict at [DEV] 1x-10x PVE++ | laptop, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 3 hours.

Lists and tags

What do the server tags on [DEV] 1x-10x PVE++ | laptop mean?

These are the tags [DEV] 1x-10x PVE++ | laptop publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [DEV] 1x-10x PVE++ | laptop appear?

These Rust Server Trends lists include [DEV] 1x-10x PVE++ | laptop: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.

Join the server

How do you connect to [DEV] 1x-10x PVE++ | laptop?

To join, enter client.connect 75.188.37.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts1000
Group limit The team limit is 1000.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.