Station NA-16817 · no signal
Pristine_test 11
Offline NA 75.152.124.190:28025 checked 28d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,817
- top 70% · #1681 in NA
- Last wipe
- 31d ago
- biweekly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- usual gap
- 0.5 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 10d 2hSun 8 Nov, 03:46 UTC
- 24d 2hSun 22 Nov, 03:46 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 38d 2hSun 6 Dec, 03:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 03:46 UTC31d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 26 Sep, 16:53 UTC32d ago | M0.0■steady | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Pristine_test 11?
Generated by the game, the map on Pristine_test 11 is procedural, size 3,750 with seed 333930437. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Pristine_test 11?
You will find no gather rate in the name of Pristine_test 11. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Pristine_test 11?
A reading taken now finds Pristine_test 11 offline; the most recent activity was 28 days 7 hours ago.
How does Pristine_test 11 rank against other Rust servers?
For player hours across the last seven days, Pristine_test 11 takes #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers.
Operator and location
How reliably does Pristine_test 11 stay online?
No contact with Pristine_test 11 right now, and the last recorded contact was 28 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does Pristine_test 11 run from?
The NA tag is how Pristine_test 11 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 75.152.124.190:28025 is the address it uses.
Which Rust version is Pristine_test 11 running?
Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 11 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Pristine_test 11?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Pristine_test 11 wipe, and on which days?
The prediction is taken from its tag, since Pristine_test 11 has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 31 days 21 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on Pristine_test 11 mean?
The game's server browser reads the tags Pristine_test 11 publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Pristine_test 11 appear?
The Rust Server Trends lists that take in Pristine_test 11 are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
How do you connect to Pristine_test 11?
You can connect by pressing F1 in Rust and typing client.connect 75.152.124.190:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/gHS4jpZEWr.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
