Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players41,781 Active3,029 Wipes · 3 h99 48 h

Station NA-16817 · no signal

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Last wipe
31d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
0.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 10d 2hSun 8 Nov, 03:46 UTC
  3. 24d 2hSun 22 Nov, 03:46 UTC
  4. 35d 17hThu 3 Dec, 19:00 UTCFW
  5. 38d 2hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago M0.0steady 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago M0.0steady 0 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 97 on average
46/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 67 on average
53/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 41 on average
50/ 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 40 on average
25/ 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 28 on average
14/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 26 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pristine_test 11?

Generated by the game, the map on Pristine_test 11 is procedural, size 3,750 with seed 333930437. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pristine_test 11?

You will find no gather rate in the name of Pristine_test 11. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Pristine_test 11?

A reading taken now finds Pristine_test 11 offline; the most recent activity was 28 days 7 hours ago.

How does Pristine_test 11 rank against other Rust servers?

For player hours across the last seven days, Pristine_test 11 takes #16,817 overall and #1,681 in North America, inside the top 70% of all ranked servers.

Operator and location

How reliably does Pristine_test 11 stay online?

No contact with Pristine_test 11 right now, and the last recorded contact was 28 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does Pristine_test 11 run from?

The NA tag is how Pristine_test 11 lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 75.152.124.190:28025 is the address it uses.

Which Rust version is Pristine_test 11 running?

Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 11 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Pristine_test 11?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Pristine_test 11 wipe, and on which days?

The prediction is taken from its tag, since Pristine_test 11 has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 31 days 21 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on Pristine_test 11 mean?

The game's server browser reads the tags Pristine_test 11 publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pristine_test 11 appear?

The Rust Server Trends lists that take in Pristine_test 11 are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to Pristine_test 11?

You can connect by pressing F1 in Rust and typing client.connect 75.152.124.190:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/gHS4jpZEWr.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.