Rust Server TrendsSeismic network · station log
Recording Stations11,647 Players32,606 Active2,787 Wipes · 3 h74 48 h

Station XX-16943 · no signal

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Offline 75.109.7.103:28021 checked 31d ago

moddedoxidepve
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,943
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16943 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 19:01 UTC31d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
217/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
86/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
46/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
43/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The procedural map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

You will find no gather rate in the name of XESSIVEMINDS DEVELOPMENT SERVER ONLY. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on XESSIVEMINDS DEVELOPMENT SERVER ONLY right now?

A reading taken now finds XESSIVEMINDS DEVELOPMENT SERVER ONLY offline; the most recent activity was 31 days 8 hours ago.

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?

On player hours for the past week, XESSIVEMINDS DEVELOPMENT SERVER ONLY sits at #16,943, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does XESSIVEMINDS DEVELOPMENT SERVER ONLY stay online?

As recorded now, XESSIVEMINDS DEVELOPMENT SERVER ONLY is not reachable, the last contact having been 31 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is XESSIVEMINDS DEVELOPMENT SERVER ONLY hosted?

A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 75.109.7.103:28021.

Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY running?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe, and on which days?

On record so far are too few of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?

These are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear?

These Rust Server Trends lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Enter client.connect 75.109.7.103:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.