Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-15471 · no signal

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED

Offline 75.109.37.163:28035 checked 42d ago

20x moddedoxidepve
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipe
45d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15471 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Mon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 02:05 UTC45d ago M0.3rising 2 – running 0
Sun 13 Sep, 13:13 UTC46d ago M0.3rising 2 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Lazy Rusters II - 20X - PVE - NPC Bases - Forget the Grind! groups of 8+ · 20x · monthly · 5 on average
4/ 100
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
47/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 46 on average
37/ 115
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average
26/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average
26/ 100
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie groups of 10+ · 30x · biweekly · 20 on average
31/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

The map on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is procedural, produced by the game.

Which settings and rules apply on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

Going by its name, XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED runs 20x gather. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is not responding at this moment and is offline, last seen 42 days 12 hours ago.

How does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED rank against other Rust servers?

The last seven days of player hours place XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED at #15,471, in the top 71% of all ranked servers.

Operator and location

How reliably does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED stay online?

As recorded now, XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is not reachable, the last contact having been 42 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED run from?

A region is not published by XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 75.109.37.163:28035.

What build of Rust does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED use?

Rust network protocol 2633 and build 163794 on Windows is what XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

The recent wipes averaged a busiest count of 2 players. 4 hours into the latest wipe, the crowd reached its peak.

How often does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED wipe, and on which days?

The rhythm of XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 45 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED mean?

These are the tags XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED appear?

You will find XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Connecting

How do you connect to XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

You can connect by pressing F1 in Rust and typing client.connect 75.109.37.163:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.