Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-654 · recording

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 10m ago

30x biweekly wipes moddedoxidepve
Connect
Players now
13/ 200
6% full
Motion · 24 h
M1.4falling
−23 players on the day
7-day average
20
peak 57
Rank
#654
top 3%
Last wipe
12d ago
biweekly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-654 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
13of 200 slots
Motion · 24 h
M1.4falling−23 players
Sharpest hour
−9into Mon 20:00 UTC
Peak · 48 h
43most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
71players, last three wipes
crowd held
50%else halves by day 4

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 15d 12hThu 12 Nov, 06:38 UTC
  3. 37d 0hThu 3 Dec, 19:00 UTCFW
  4. 43d 12hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago M1.8rising 69 – running 11
Thu 1 Oct, 18:06 UTC FW26d ago M1.6rising 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago M1.9rising 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 53 on average
94/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average
35/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average
35/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
33/ 100
NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned b groups of 18+ · 100x · biweekly · 13 on average
14/ 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| SA · groups of 8+ · 10x · biweekly · 10 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Going by its name, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs 30x gather. The group limit is 10 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

At this moment, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie records 13 players across 200 slots. Across seven days this server recorded an average of 20 players and a peak of 57. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 40 players.

How does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie rank against other Rust servers?

The last seven days of player hours place |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #654, in the top 3% of all ranked servers.

Operator and location

How reliably does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie stay online?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is up at the moment. Going by the uptime figure it reports, it restarted about 15 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie perform under load?

Across the last 48 hours it averaged 82 server fps, with a floor of 4. Buildings, deployables and all the rest of the world's entities brought it to a high of 206,126. It reached a ceiling of 7,589 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hosted?

Nothing about a region comes from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.146.234.109:35000.

Which Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie running?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

On average, the busiest point of its recent wipes drew 71 players. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe, and on which days?

The wipe rhythm at |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is every 4 weeks on Thursday at 06:38 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 11 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie mean?

These are the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear?

These Rust Server Trends lists include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Join the server

How do you connect to |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

You can connect by pressing F1 in Rust and typing client.connect 46.146.234.109:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rust-stalker.gamestores.app is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.