Station XX-654 · recording
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie
Online 46.146.234.109:35000 checked 10m ago
- Players now
- 13/ 200
- 6% full
- Motion · 24 h
- M1.4▼falling
- −23 players on the day
- 7-day average
- 20
- peak 57
- Rank
- #654
- top 3%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 200 slots
- Motion · 24 h
- M1.4▼falling−23 players
- Sharpest hour
- −9into Mon 20:00 UTC
- Peak · 48 h
- 43most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 71players, last three wipes
- crowd held
- 50%else halves by day 4
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 15d 12hThu 12 Nov, 06:38 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 43d 12hThu 10 Dec, 06:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 06:38 UTC12d ago | M1.8▲rising | 69 | – | running | 11 | |
| Thu 1 Oct, 18:06 UTC FW26d ago | M1.6▲rising | 56 | held half | 13.5 days | 13 | |
| Thu 17 Sep, 06:59 UTC40d ago | M1.9▲rising | 89 | halved by day 4 | 14.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
Going by its name, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs 30x gather. The group limit is 10 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
At this moment, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie records 13 players across 200 slots. Across seven days this server recorded an average of 20 players and a peak of 57. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 40 players.
How does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie rank against other Rust servers?
The last seven days of player hours place |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #654, in the top 3% of all ranked servers.
Operator and location
How reliably does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie stay online?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is up at the moment. Going by the uptime figure it reports, it restarted about 15 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
How well does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie perform under load?
Across the last 48 hours it averaged 82 server fps, with a floor of 4. Buildings, deployables and all the rest of the world's entities brought it to a high of 206,126. It reached a ceiling of 7,589 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie hosted?
Nothing about a region comes from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.146.234.109:35000.
Which Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie running?
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
On average, the busiest point of its recent wipes drew 71 players. 10 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe, and on which days?
The wipe rhythm at |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is every 4 weeks on Thursday at 06:38 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 11 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie mean?
These are the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear?
These Rust Server Trends lists include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.
Join the server
How do you connect to |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?
You can connect by pressing F1 in Rust and typing client.connect 46.146.234.109:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rust-stalker.gamestores.app is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
