Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station XX-13889 · no signal

XESSIVEMINDS|50X|ZOMBIES

Offline 75.109.37.163:28026 checked 34d ago

50x moddedoxidepve
Connect
Players now
1/ 150
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,889
top 63%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13889 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 22 Sep, 19:18 UTC36d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba groups of 18+ · 50x · biweekly · 3 on average
1/ 75
Heathen's Playground X50 PVE NA · groups of 20+ · 50x · monthly · 2 on average
2/ 50
Iron Oxide 50x|PVE|No BPs|Clans|Kits|RaidableBases NA · groups of 10+ · 50x · monthly · 1 on average
2/ 50
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average
37/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average
46/ 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 45 on average
47/ 115
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on XESSIVEMINDS|50X|ZOMBIES?

The procedural map on XESSIVEMINDS|50X|ZOMBIES is size 5,800 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on XESSIVEMINDS|50X|ZOMBIES?

Going by its name, XESSIVEMINDS|50X|ZOMBIES runs 50x gather. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on XESSIVEMINDS|50X|ZOMBIES?

A reading taken now finds XESSIVEMINDS|50X|ZOMBIES offline; the most recent activity was 34 days 22 hours ago.

How does XESSIVEMINDS|50X|ZOMBIES rank against other Rust servers?

Over the last seven days, XESSIVEMINDS|50X|ZOMBIES recorded enough player hours to reach #13,889 worldwide, placing it in the top 63% of all ranked servers.

Server facts

How reliably does XESSIVEMINDS|50X|ZOMBIES stay online?

No contact with XESSIVEMINDS|50X|ZOMBIES right now, and the last recorded contact was 34 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is XESSIVEMINDS|50X|ZOMBIES hosted?

No region is published by XESSIVEMINDS|50X|ZOMBIES. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 75.109.37.163:28026 is the address it uses.

Which Rust version is XESSIVEMINDS|50X|ZOMBIES running?

Rust network protocol 2633 and build 165217 on Windows is what XESSIVEMINDS|50X|ZOMBIES runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on XESSIVEMINDS|50X|ZOMBIES?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.

How often does XESSIVEMINDS|50X|ZOMBIES wipe, and on which days?

Too few wipes of XESSIVEMINDS|50X|ZOMBIES are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 36 days 7 hours.

Tags

What do the server tags on XESSIVEMINDS|50X|ZOMBIES mean?

These are the tags XESSIVEMINDS|50X|ZOMBIES publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does XESSIVEMINDS|50X|ZOMBIES appear?

The Rust Server Trends lists that take in XESSIVEMINDS|50X|ZOMBIES are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How to join

What steps get you onto XESSIVEMINDS|50X|ZOMBIES?

Enter client.connect 75.109.37.163:28026 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.