Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-1738 · recording

NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba

Online 194.50.234.182:28210 checked 9m ago

50x biweekly wipes moddedoxidepve
Connect
Players now
7/ 75
9% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
3
peak 11
Rank
#1,738
top 8%
Last wipe
3h ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1738 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
7of 75 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
−3into Thu 18:00 UTC
Peak · 48 h
6most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246822:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:25 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap
14.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
14players, last three wipes
crowd held
0%else halves by day 11

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 20:31 UTC
  3. 28d 1hThu 26 Nov, 22:37 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 42d 3hFri 11 Dec, 00:44 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:25 UTC3h ago – – – – running 2
Thu 15 Oct, 16:19 UTC14d ago M1.0rising 13 – – 2
Thu 1 Oct, 18:13 UTC FW28d ago M1.1rising 13 halved by day 11 13.9 days 1
Thu 17 Sep, 16:06 UTC42d ago M1.1rising 17 halved by day 4 14.1 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 53 on average
64/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 44 on average
39/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average
30/ 100
|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie groups of 10+ · 30x · biweekly · 20 on average
12/ 200
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
21/ 100
NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned b groups of 18+ · 100x · biweekly · 11 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba?

Generated by the game, the map on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba is procedural, size 4,250 with seed 2059075341. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba?

50x gather is what NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba runs, judging by its name. 18 players is the most a group can hold. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba?

At this moment, NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba records 7 players across 75 slots. Across seven days this server recorded an average of 3 players and a peak of 11. The last 48 hours show their highest activity at 15:00 UTC, averaging 5 players.

How does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba rank against other Rust servers?

The last seven days of player hours place NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba at #1,738, in the top 8% of all ranked servers.

Server details

How reliably does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba stay online?

Right now, you can reach NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba perform under load?

The 48-hour average is 68 server fps; 34 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 151,511. Its highest memory use was 4,842 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba hosted?

No region is published by NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 194.50.234.182:28210 is the address it uses.

What build of Rust does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba use?

On Windows, NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba?

14 players, on average, was the busiest crowd at its recent wipes. 18 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 11 in the wipes where it didn't hold.

On what timetable does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba run its wipes?

The recent gap between wipes at NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba is about 14.1 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba mean?

Tags published by NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts18 (Group limit): Teams are capped at 18 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba appear?

You will find NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba on the following Rust Server Trends lists: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Connecting

What steps get you onto NEVERLAND X50 PVE, custom weapons, raidable bases, abandoned ba?

You can connect by pressing F1 in Rust and typing client.connect 194.50.234.182:28210 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://neverlandx100.tip4serv.com.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts18,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players Slots: 75.
ts18
Group limit Teams are capped at 18 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.