Station XX-15353 · recording
Martin's PvE Rust
Online 74.102.207.239:28015 checked 14m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 118d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Martin's PvE Rust?
The map on Martin's PvE Rust is procedural, produced by the game.
Which settings and rules apply on Martin's PvE Rust?
No gather rate appears in the name of Martin's PvE Rust. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Martin's PvE Rust right now?
A reading taken now shows 0 players on Martin's PvE Rust, which has 20 slots. The population averaged 0 players over the past week.
How does Martin's PvE Rust rank against other Rust servers?
Over the last seven days, Martin's PvE Rust recorded enough player hours to reach #15,353 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Martin's PvE Rust stay online?
Right now, you can reach Martin's PvE Rust. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Martin's PvE Rust run from?
Nothing about a region comes from Martin's PvE Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 74.102.207.239:28015.
Which Rust version is Martin's PvE Rust running?
Martin's PvE Rust is running Rust network protocol 2631 and build 156583 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Martin's PvE Rust wipe, and on which days?
On record so far are too few of Martin's PvE Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 118 days 3 hours.
Server tags
What do the server tags on Martin's PvE Rust mean?
The game's server browser reads the tags Martin's PvE Rust publishes: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs156583 (Build): It runs game build 156583; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Martin's PvE Rust appear?
You will find Martin's PvE Rust on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
How do you connect to Martin's PvE Rust?
You can connect by pressing F1 in Rust and typing client.connect 74.102.207.239:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.