Station XX-7457 · no signal
BuildAnywhere subway test
Offline 73.86.47.202:28781 checked 7h ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,457
- top 33%
- Last wipe
- 17h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 17:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 21:16 UTC17h ago | – | – | – | – | running | 1 |
| Sat 24 Oct, 08:22 UTC5d ago | M0.0▲rising | 1 | – | 4.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on BuildAnywhere subway test?
BuildAnywhere subway test uses a procedural map, which the game generates.
Which settings and rules apply on BuildAnywhere subway test?
The name of BuildAnywhere subway test gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on BuildAnywhere subway test?
No players are recorded on BuildAnywhere subway test at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.
How does BuildAnywhere subway test rank against other Rust servers?
On player hours for the past week, BuildAnywhere subway test sits at #7,457, which puts it inside the top 33% of every ranked server.
Server details
How reliably does BuildAnywhere subway test stay online?
As recorded now, BuildAnywhere subway test is not reachable, the last contact having been 7 hours ago. Of the 96 hours in the last 4 full days, it was up for 8, or 8% of the time. 24 October 2026 is when Rust Server Trends first recorded it.
Which region does BuildAnywhere subway test run from?
No region is published by BuildAnywhere subway test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 73.86.47.202:28781.
What build of Rust does BuildAnywhere subway test use?
Rust network protocol 2635 and build 168909 on Windows is what BuildAnywhere subway test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on BuildAnywhere subway test?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does BuildAnywhere subway test wipe, and on which days?
The rhythm of BuildAnywhere subway test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 hours.
Tags
What do the server tags on BuildAnywhere subway test mean?
These are the tags BuildAnywhere subway test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BuildAnywhere subway test appear?
You will find BuildAnywhere subway test on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to BuildAnywhere subway test?
To join, enter client.connect 73.86.47.202:28781 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.