Rust Server TrendsSeismic network · station log
Recording Stations11,598 Players34,006 Active2,835 Wipes · 3 h68 48 h

Station XX-13060 · no signal

Void Sandbox [Ultra-Optimized]

Offline 72.251.221.22:28015 checked 14d ago

moddedcarbon
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,060
top 60%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13060 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
33/ 999
136/ 999
63/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average
14/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Void Sandbox [Ultra-Optimized]?

Void Sandbox [Ultra-Optimized] uses a procedural map, which the game generates.

Which settings and rules apply on Void Sandbox [Ultra-Optimized]?

No gather rate appears in the name of Void Sandbox [Ultra-Optimized]. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on Void Sandbox [Ultra-Optimized] right now?

A reading taken now finds Void Sandbox [Ultra-Optimized] offline; the most recent activity was 14 days 4 hours ago.

How does Void Sandbox [Ultra-Optimized] rank against other Rust servers?

On player hours for the past week, Void Sandbox [Ultra-Optimized] sits at #13,060, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does Void Sandbox [Ultra-Optimized] stay online?

No contact with Void Sandbox [Ultra-Optimized] right now, and the last recorded contact was 14 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Void Sandbox [Ultra-Optimized] run from?

No region is published by Void Sandbox [Ultra-Optimized]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 72.251.221.22:28015 is the address it uses.

What build of Rust does Void Sandbox [Ultra-Optimized] use?

On Windows, Void Sandbox [Ultra-Optimized] runs Rust network protocol 2634 and build 167231. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Void Sandbox [Ultra-Optimized] wipe, and on which days?

On record so far are too few of Void Sandbox [Ultra-Optimized]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 1 hours.

Server tags

What do the server tags on Void Sandbox [Ultra-Optimized] mean?

These are the tags Void Sandbox [Ultra-Optimized] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Void Sandbox [Ultra-Optimized] appear?

These Rust Server Trends lists include Void Sandbox [Ultra-Optimized]: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Void Sandbox [Ultra-Optimized]?

To join, enter client.connect 72.251.221.22:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build It runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.