Station NA-15338 · recording
Dejected Gaming
Online NA 72.180.69.87:30015 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69% · #1510 in NA
- Last wipe
- 19d ago
- biweekly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Dejected Gaming?
Dejected Gaming runs a procedural map of size 5,000 with seed 828988237, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Dejected Gaming?
No gather rate appears in the name of Dejected Gaming. Groups hold up to 8 players, which is the default for the game. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Community, as a community server. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Dejected Gaming?
A reading taken now shows 0 players on Dejected Gaming, which has 100 slots. The seven-day average for this server is 0 players.
How does Dejected Gaming rank against other Rust servers?
The last seven days of player hours place Dejected Gaming at #15,338, in the top 69% of all ranked servers and #1,510 in North America.
Server facts
How reliably does Dejected Gaming stay online?
Right now, you can reach Dejected Gaming. Its reported uptime points to a restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.
Does Dejected Gaming hold a steady tick rate?
The 48-hour average is 198 server fps; 7 is the lowest observed. At its highest, it carried 144,919 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,527 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Dejected Gaming run from?
In North America Dejected Gaming lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 72.180.69.87:30015.
What build of Rust does Dejected Gaming use?
On Linux, Dejected Gaming runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Dejected Gaming run its wipes?
An estimate from the force wipe gives Dejected Gaming's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 19 days 23 hours. Its tags state that it wipes every two weeks.
Tags
What do the server tags on Dejected Gaming mean?
The game's server browser reads the tags Dejected Gaming publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^r (Roleplay): This is a roleplay server; ^d (Combat training): Practise aim and PvP with loot provided; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Dejected Gaming appear?
You will find Dejected Gaming on the following Rust Server Trends lists: Rust aim training servers, live, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Roleplay ^r, Combat training ^d and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to Dejected Gaming?
You can connect by pressing F1 in Rust and typing client.connect 72.180.69.87:30015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.dejectedgaming.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.