Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players31,247 Active2,768 Wipes · 3 h72 48 h

Station XX-14715 · no signal

Void Sandbox [Ultra-Optimized]

Offline 71.208.243.248:28015 checked 41d ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,715
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14715 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
44/ 999
115/ 999
62/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
7/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Void Sandbox [Ultra-Optimized]?

A procedural map runs on Void Sandbox [Ultra-Optimized], generated by the game.

Which settings and rules apply on Void Sandbox [Ultra-Optimized]?

The name of Void Sandbox [Ultra-Optimized] gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on Void Sandbox [Ultra-Optimized] right now?

No players are recorded on Void Sandbox [Ultra-Optimized] at this moment; it is offline, and the last sighting was 41 days 2 hours ago.

How does Void Sandbox [Ultra-Optimized] rank against other Rust servers?

The last seven days of player hours place Void Sandbox [Ultra-Optimized] at #14,715, in the top – of all ranked servers.

Server facts

How reliably does Void Sandbox [Ultra-Optimized] stay online?

As recorded now, Void Sandbox [Ultra-Optimized] is not reachable, the last contact having been 41 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Where in the world is Void Sandbox [Ultra-Optimized] hosted?

A region is not published by Void Sandbox [Ultra-Optimized]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 71.208.243.248:28015.

What build of Rust does Void Sandbox [Ultra-Optimized] use?

On Windows, Void Sandbox [Ultra-Optimized] runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Void Sandbox [Ultra-Optimized] wipe, and on which days?

The rhythm of Void Sandbox [Ultra-Optimized] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 2 hours is how long the current world has been running.

Tags

What do the server tags on Void Sandbox [Ultra-Optimized] mean?

These are the tags Void Sandbox [Ultra-Optimized] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Void Sandbox [Ultra-Optimized] appear?

The Rust Server Trends lists that take in Void Sandbox [Ultra-Optimized] are: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Void Sandbox [Ultra-Optimized]?

You can connect by pressing F1 in Rust and typing client.connect 71.208.243.248:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.