Rust Server TrendsSeismic network · station log
Recording Stations11,879 Players98,401 Active3,904 Wipes · 3 h400 48 h

Station XX-16670 · no signal

My Staging Server

Offline 71.208.137.154:28015 checked 28d ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,670
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16670 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
196/ 999
99/ 999
41/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
11/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
36/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on My Staging Server?

The name of My Staging Server gives no gather rate. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Staging Server?

No players are recorded on My Staging Server at this moment; it is offline, and the last sighting was 28 days 13 hours ago.

How does My Staging Server rank against other Rust servers?

The last seven days of player hours place My Staging Server at #16,670, in the top 70% of all ranked servers.

Server details

How reliably does My Staging Server stay online?

No contact with My Staging Server right now, and the last recorded contact was 28 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does My Staging Server run from?

A region is not published by My Staging Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 71.208.137.154:28015.

What build of Rust does My Staging Server use?

My Staging Server is running Rust network protocol 2634 and build 166440 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does My Staging Server run its wipes?

The rhythm of My Staging Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 15 hours.

Server tags

What do the server tags on My Staging Server mean?

Tags published by My Staging Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166440 (Build): It runs game build 166440; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Staging Server appear?

These Rust Server Trends lists include My Staging Server: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto My Staging Server?

To join, enter client.connect 71.208.137.154:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^c,^e,^d,^i,gmrust,cs166440,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166440
Build It runs game build 166440.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.