Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station XX-15126 · no signal

Void Sandbox [Ultra-Optimized]

Offline 71.208.111.180:28015 checked 13d ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,126
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15126 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct14 Oct17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
243/ 999
52/ 999
86/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
19/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
60/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Void Sandbox [Ultra-Optimized]?

The map on Void Sandbox [Ultra-Optimized] is procedural, produced by the game.

Which settings and rules apply on Void Sandbox [Ultra-Optimized]?

No gather rate appears in the name of Void Sandbox [Ultra-Optimized]. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Void Sandbox [Ultra-Optimized] right now?

No players are recorded on Void Sandbox [Ultra-Optimized] at this moment; it is offline, and the last sighting was 13 days 14 hours ago.

How does Void Sandbox [Ultra-Optimized] rank against other Rust servers?

On player hours for the past week, Void Sandbox [Ultra-Optimized] sits at #15,126, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Void Sandbox [Ultra-Optimized] stay online?

No contact with Void Sandbox [Ultra-Optimized] right now, and the last recorded contact was 13 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Void Sandbox [Ultra-Optimized] hosted?

No region is published by Void Sandbox [Ultra-Optimized]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 71.208.111.180:28015.

Which Rust version is Void Sandbox [Ultra-Optimized] running?

Rust network protocol 2634 and build 167781 on Windows is what Void Sandbox [Ultra-Optimized] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Void Sandbox [Ultra-Optimized] run its wipes?

The rhythm of Void Sandbox [Ultra-Optimized] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 20 days 9 hours.

Server tags

What do the server tags on Void Sandbox [Ultra-Optimized] mean?

Tags published by Void Sandbox [Ultra-Optimized] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Void Sandbox [Ultra-Optimized] appear?

These Rust Server Trends lists include Void Sandbox [Ultra-Optimized]: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Void Sandbox [Ultra-Optimized]?

You can connect by pressing F1 in Rust and typing client.connect 71.208.111.180:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.